Since a few people have asked, here is my crafted TR gear set. this is a generic set meant to work for several different builds and it has worked well for that.
Goggles: Disable Device, Open Lock, augment slot
Head: Resistance, Intelligence, augment slot
Neck: Constitution, Charisma, Augment slot
Trinket: Treasure Hunter's Spyglass
Cloak: Claok of the mimic, Sticky goo guard, Deathblock, Fortification, augment slot
Belt: Doubleshot (for ranged)/Doublestrike (for melee) Natural Armor, augment slot
Ring: Protection, Blindness Immunity, augment slot
Gloves: Deadly, Strength, augment slot
Boots: Diversion, Seeker, augment slot
Ring: Dexterity, Feather Falling, augment slot with Master's gift
Bracers: Dodge, Spell Saves, augment slot
Armor: False Life, Vitality, augment slot with Heavy fort
The above is used for any Rogue splash ranged build or melee build with just a few item changes. I have this set at level 4, 8, 12, 16, and 21. Then of course I swap to end game gear at level 28/29.
Belt changes from double shot to double strike for melee builds
Armor changes from light to heavy if doing a Tank build. Or to a docent if warforged.
If doing a caster build, (shocking I know), well generally I don't. So if I need a cast build I will do 6 rogue, 6 arti, 8 caster and play it as an inquisitive.
I use the augment slots to fill in what I am missing, but often do not bother with many augments at lower levels. I dont feel they are needed and I spend less time in the lower level then I do at higher levels. most common augments are elemental resist ones.
I have used this gear set for over 500 past lives and I am very happy with its performance. I do sometimes tweak it, but not often as it works the way it is.
At level 20 on my Inquisitive or assassin builds (any that wear light armor)
I do swap to the epic utility Vest and Epic Goggles of time sensing.
at level 26 I use a Legendary Green steel Int skills item for Disable Device and Search, +39 to both.