Bolo PDK
Fighter 20
True Neutral Purple Dragon Knight
Stats
36pt Tome Level Up
---- ---- --------
Strength 18 +7 4: STR
Dexterity 8 +7 8: STR
Constitution 18 +7 12: STR
Intelligence 10 +7 16: STR
Wisdom 8 +7 20: STR
Charisma 10 +7 24: STR
28: STR
Skills
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Intim 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Heal 1 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 1 11
UMD 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
Balance ½ ½ ½ ½ ½ ½ ½ ½ 1 1 1 1 1 1 10
Tumble 1 1
------------------------------------------------------------
12 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5
Feats
1 : Toughness
1 PDK : Bullheaded
1 Fighter: Exotic Weapon: Bastard Sword
2 Fighter: Power Attack
3 : Shield Mastery
4 Fighter: Two Handed Fighting
6 : Cleave
6 Fighter: Weapon Focus: Slashing
8 Fighter: Weapon Specialization: Slashing
9 : Great Cleave
10 Fighter: Improved Critical: Slashing
12 : Combat Expertise
12 Fighter: Improved Two Handed Fighting
14 Fighter: Improved Shield Bash
15 : Improved Shield Mastery
16 Fighter: Heavy Armor Combatant
18 : Force of Personality
18 Fighter: Heavy Armor Champion
20 Fighter: Greater Two Handed Fighting
21 Epic : Bulwark of Defense
24 Epic : Overwhelming Critical
26 Destiny: Holy Strike
27 Epic : Epic Toughness
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Perfect Two Handed Fighting
30 Epic : Heavy Armor Master
30 Legend : Scion of: Arborea
Enhancements (80 AP)
Stalwart Defender (50 AP)
• Toughness, Stalwart Defense, Overbalance, Stand Fast, Defensive Sweep, Last Stand
1. Durable Defense III, Stalwart Defensive Mastery III, Threatening Countenance III
2. Inciting Defense III, Stalwart Shield Mastery III, Armor Expertise III
3. Resilient Defense III, Hardy Defense III, Shield Expertise III, Strength
4. Swift Defense, Strong Defense III, Reinforced Armor III, Strength
5. Tenacious Defense III, Reinforced Shield III
Purple Dragon Knight (22 AP)
• Damage Boost, Strength
1. Skill Focus: Focused III, Improved Recovery
2. Shield Mastery III
3. Improved Recovery, Heroism
4. Improved Recovery, Greater Heroism
Vanguard (8 AP)
• To the Fore!
1. Shield Specialization, Armor Training III
2. Shield Specialization
Destiny (24 AP)
Unyielding Sentinel
1. Commanding Presence III, Shield Prowess III
2. Legendary Shield Mastery III
3. Healing Hands, Endless Lay On Hands III
4. Light the Dark
5. Hardened III, Strength of Vitality III, Ward Against Evil II
Twists of Fate (31 fate points)
1. Sense Weakness (Tier 4 Fury)
2. Shadows Upon You (Tier 3 Exalted)
3. Extra Action Boost (Tier 1 Dreadnought)
4. Energy Sheath: Electricity (Tier 1 Draconic)
5. Fast Healing (Tier 1 Fury)
Just curious, how high do your saves end up on this build?
Sorry for the late reply. Here is a current screen shot of Bolo's Character sheet at level 30 in full Tank mode.
Intimidate ranges between 124 and 145 depending on gear. UMD is 58, heal skill is 59, heal amp is 80 and positive spell power is 371
mmm my heal amp used to in the mid 140s, I will have to investigate change
Bolo has the following past lives
1 Barbarian
2 Fighter
3 Warlock
3 Deep Gnome
3 of every epic past life, 36 total epic past lives
Here is Bolo's most current Tank build. It is mostly the Elven Steel Maidenbuild on DDO Forums https://www.ddo.com/forums/showthread.php/493593-The-Elven-Steel-Maiden-(-AC-Fighter-)-Ravenloft-Edition
but I prefer PDK for Bolo so some slight changes.
Steele PDK
14/5/1 Fighter/Paladin/Wizard
Lawful Good Purple Dragon Knight
Level Order
1. Fighter 6. Paladin 11. Fighter 16. Fighter
2. Wizard 7. Paladin 12. Fighter 17. Fighter
3. Paladin 8. Fighter 13. Fighter 18. Fighter
4. Paladin 9. Fighter 14. Fighter 19. Fighter
5. Paladin 10. Fighter 15. Fighter 20. Fighter
Stats
36pt Tome Level Up
---- ---- --------
Strength 16 +7 4: STR
Dexterity 14 +7 8: STR
Constitution 16 +7 12: STR
Intelligence 14 +7 16: STR
Wisdom 8 +7 20: STR
Charisma 12 +7 24: STR
28: STR
Skills
F W P P P P P F F F F F F F F F F F F F
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Concent 2 2 2 3 1 1 1 1 1 1 1½ 1½ 1½ 1½ 1 1 23
Heal 1 1 3 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 23
Intim 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Balance 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
UMD 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
Jump 4 1 3 8
Tumble 1 1
------------------------------------------------------------
20 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 8 8 8
Feats
1 : Power Attack
1 PDK : Toughness
1 Fighter: Cleave
2 Wizard : Extend Spell
3 : Shield Mastery
6 : Great Cleave
8 Fighter: Dodge
9 : Improved Critical: Slashing
10 Fighter: Combat Expertise
12 : Two Handed Fighting
12 Fighter: Improved Shield Mastery
14 Fighter: Improved Two Handed Fighting
15 : Greater Two Handed Fighting
16 Fighter: Heavy Armor Master
18 : Heavy Armor Combatant
18 Fighter: Mobility
20 Fighter: Heavy Armor Champion
21 Epic : Bulwark of Defense
24 Epic : Epic Toughness
26 Destiny: Holy Strike
27 Epic : Blinding Speed
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Perfect Two Handed Fighting
30 Epic : Epic Damage Reduction
30 Legend : Scion of: Plane of Water
3 Deity : Follower of: Helm
Spells
Paladin
1. Protection from Evil (6)
Wizard
1. Jump (2), Master's Touch (2), Shield (2)
Enhancements (80 AP)
Stalwart Defender (41 AP)
• Toughness, Stalwart Defense, Overbalance
1. Stalwart Defensive Mastery III, Threatening Countenance III
2. Stalwart Shield Mastery III, Armor Expertise III
3. Strong Defense III, Shield Expertise III, Strength
4. Swift Defense, Hardy Defense III, Reinforced Armor III, Strength
5. Block and Cut III, Tenacious Defense III, Reinforced Shield III
Purple Dragon Knight (14 AP)
• Damage Boost
1. Skill Focus: Focused III, Improved Recovery
2. Shield Mastery III
3. Improved Recovery
Sacred Defender (11 AP)
• Holy Bastion
1. Extra Lay On Hands I, Sacred Armor Mastery III
2. Bulwark Aura III, Sacred Shield Mastery III
Vanguard (7 AP)
• To the Fore!, Shield Combat I
1. Shield Specialization, Armor Training III
Eldritch Knight (Wizard) (7 AP)
• Eldritch Strike
1. Improved Mage Armor III, Battlemage III
Destiny (24 AP)
Unyielding Sentinel
1. Commanding Presence III, Shield Prowess III
2. Block Energy III, Endless Smiting I, Legendary Shield Mastery III
3. Endless Lay On Hands III
4. Light the Dark
5. Hardened III, Strength of Vitality III
Twists of Fate (35 fate points)
1. Crusade (Tier 4 Crusader)
2. Sacred Ground (Tier 3 Crusader)
3. Consecration (Tier 2 Crusader)
4. Fast Healing (Tier 1 Fury)
5. Energy Sheath: Electricity (Tier 1 Draconic)
Gijo - How is this better (or worse) than a pure fighter? What gear are you currently using?
The first picture is from about 2 years ago when Bolo was pure fighter. The second one is as of today.
As you can see AC, PRR, MRR are all much higher. I was able to improve my dodge from 8% to 13% But did loose a bunch of heal amp. Used to have 190-240. Now due to gear I only have 110 unless I equip a heal amp stick.
Goggles: LGS Electric Opposition material
Helm: Legendary Hardened Hide
Neck: LGS Fire, Opposition, material
Trinket: Echo of the Icon
Cloak: LGS Acid, Opposition, Material
Belt: LGS Cold, Opposition, Material
Ring: Circle of Malevolence
Gloves: LGS, Positive, Opposition, material
Boots: Cerulean Guard
Ring: Crafted False life, Charisman, insightful Charisma
Bracers: Arm of the Aggressor
Armor: Platemail of Celestial Avenger
Shield: Terminus
Sentient weapon: Nightmare, 3 piece grandfather's shield, 3 piece Blood Feast, 2 piece Prowess.
There are also some interesting and newer tank build with heavy Arti levels that can be found on the DDO forums.
Goggles: The Masque
Helm: Legendary Hardened Hide
Neck: LGS Fire, Opposition, material
Trinket: Echo of the Icon
Cloak: LGS Acid, Opposition, Material
Belt: Legendary Plateshard Belt
Ring: Circle of Malevolence
Gloves: LGS, Positive, Opposition, material
Boots: Cerulean Guard
Ring: Crafted False life, Charisman, insightful Charisma
Bracers: Arm of the Aggressor
Armor: Platemail of Strahd
Shield: Terminus
Sentient weapon: Nightmare, 3 piece grandfather's shield, 3 piece Blood Feast
The big change here is bold and in yellow
Those 3 pieces give me the Knight of shadows set. +20 artifact bonus to PRR and MRR, 50% arifact bonus to threat gen, and 10% artifact bonus to AC. I do loose the 5 piece LGS ender set. I might recreat a piece of the LGS set to get back the electric resist and loose the acid resist instead.
Goggles: The Masque
Helm: Legendary Hardened Hide
Neck: LGS Fire, Opposition, material
Trinket: Echo of the Icon
Cloak: LGS Electric, Opposition, Material
Belt: Legendary Plateshard Belt
Ring: Circle of Malevolence
Gloves: LGS, Positive, Opposition, material
Boots: Cerulean Guard
Ring: Crafted False life, Charisma, insightful Charisma
Bracers: Arm of the Aggressor
Armor: Platemail of Strahd
Shield: Legendary Giant's Platter with Mythic +2
Sentient weapon: Legendary Vulkoor's edge with Mythic +2, 3 piece grandfather's shield, 3 piece Blood Feast
Set bonus: Wayward Warrior +5 artifact bonus to Natural Armor, +2 artifact bonus to Constitution
The big change here is bold and in yellow and green.
The Wayward Warrior set allows me to get my Dodge up to 15%, loosing only 1 AC and 10 PRR. I also gain 9 MRR, 97 hit points, 10 more heal amp (120 total) and positive energy of 399. This works great with my Consecration and Light the Dark
Those 3 pieces give me the Knight of shadows set. +20 artifact bonus to PRR and MRR, 50% artifact bonus to threat gen, and 10% artifact bonus to AC. I do loose the 5 piece LGS ender set. I did recreate my LGS Cloak to get back the electric resist and loose the acid resist instead.
When I want to go more DPS I change to Legendary Dreadnought and a 2HF
I use a Reflection of the Blackrazor with 3 piece Long shadow sentient set. It is still not a lot of DPS but it is more then when in full on tank mode.
Destiny (24 AP)
Legendary Dreadnought
1. Legendary Tactics III, Extra Action Boost III
2. Momentum Swing III, Imp. Power Attack, Damage Boost III
3. Lay Waste, Critical Damage II
4. (none)
5. Advancing Blows, Devastating Critical
6. Master's Blitz
Twists of Fate (35 fate points)
1. Crusade (Tier 4 Crusader)
2. Sacred Ground (Tier 3 Crusader)
3. Consecration (Tier 2 Crusader)
4. Fast Healing (Tier 1 Fury)
5. Energy Sheath: Electricity (Tier 1 Draconic)
Made some changes to my Enhancements. Here is my current Build. I am now spending 13 points in Falconry
Steele PDK
14/5/1 Fighter/Paladin/Wizard
Lawful Good Purple Dragon Knight
Level Order
1. Fighter 6. Paladin 11. Fighter 16. Fighter
2. Wizard 7. Paladin 12. Fighter 17. Fighter
3. Paladin 8. Fighter 13. Fighter 18. Fighter
4. Paladin 9. Fighter 14. Fighter 19. Fighter
5. Paladin 10. Fighter 15. Fighter 20. Fighter
Stats
36pt Tome Level Up
---- ---- --------
Strength 16 +7 4: STR
Dexterity 14 +7 8: STR
Constitution 16 +7 12: STR
Intelligence 14 +7 16: STR
Wisdom 8 +7 20: STR
Charisma 12 +7 24: STR
28: STR
Skills
F W P P P P P F F F F F F F F F F F F F
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Concent 2 2 2 3 1 1 1 1 1 1 1½ 1½ 1½ 1½ 1 1 23
Heal 1 1 3 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 23
Intim 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Balance 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
UMD 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
Jump 4 1 3 8
Tumble 1 1
------------------------------------------------------------
20 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 8 8 8
Feats
1 : Power Attack
1 PDK : Toughness
1 Fighter: Cleave
2 Wizard : Extend Spell
3 : Shield Mastery
6 : Great Cleave
8 Fighter: Dodge
9 : Improved Critical: Slashing
10 Fighter: Combat Expertise
12 : Two Handed Fighting
12 Fighter: Improved Shield Mastery
14 Fighter: Improved Two Handed Fighting
15 : Greater Two Handed Fighting
16 Fighter: Heavy Armor Master
18 : Heavy Armor Combatant
18 Fighter: Mobility
20 Fighter: Heavy Armor Champion
21 Epic : Bulwark of Defense
24 Epic : Epic Toughness
26 Destiny: Holy Strike
27 Epic : Blinding Speed
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Perfect Two Handed Fighting
30 Epic : Epic Damage Reduction
30 Legend : Scion of: Plane of Water
3 Deity : Follower of: Helm
Spells
Paladin
1. Protection from Evil (6)
Wizard
1. Jump (2), Master's Touch (2), Shield (2)
Enhancements (82+2 of 80+2 AP) Errors
Stalwart Defender (41 AP)
• Toughness, Stalwart Defense, Overbalance
1. Durable Defense III, Stalwart Defensive Mastery III, Threatening Countenance III
2. Stalwart Shield Mastery III, Armor Expertise III
3. Strong Defense III, Shield Expertise III, Strength
4. Swift Defense, Hardy Defense III, Reinforced Armor III, Strength
5. Tenacious Defense III, Reinforced Shield III
Falconry (14 AP)
• Snow Owl, Constitution, Well Rounded
1. Rugged III, Practiced Accuracy II, Out in Nature III
2. (none)
3. Conditioning
Sacred Defender (13 AP)
• Holy Bastion
1. Extra Lay On Hands III, Sacred Armor Mastery III
2. Bulwark Aura III, Sacred Shield Mastery III
Purple Dragon Knight (12 AP)
• Damage Boost
1. Skill Focus: Focused III, Improved Recovery
2. Shield Mastery II
3. Improved Recovery
Eldritch Knight (Wizard) (4 AP)
• Eldritch Strike
1. Improved Mage Armor III
Destiny (24 AP)
Unyielding Sentinel
1. Commanding Presence III, Shield Prowess III
2. Block Energy III, Endless Smiting I, Legendary Shield Mastery III
3. Endless Lay On Hands III
4. Light the Dark
5. Hardened III, Strength of Vitality III
Twists of Fate (35 fate points)
1. Crusade (Tier 4 Crusader)
2. Sacred Ground (Tier 3 Crusader)
3. Consecration (Tier 2 Crusader)
4. Fast Healing (Tier 1 Fury)
5. Energy Sheath: Electricity (Tier 1 Draconic)