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I use the same build on CaptCaveman and on Smashbang. The only difference is Caveman is a Half-orc and Smashbang is a human. I do not consider either of these toons end game raid worthy. They are both warlocks and good for looters and farming certain quests and old school raids for gear and ingredients.
Captcaveman
Warlock 20
True Neutral Half-Orc
Stats
36pt Tome Level Up
---- ---- --------
Strength 10 +6 4: CON
Dexterity 8 +6 8: CON
Constitution 16 +6 12: CON
Intelligence 14 +6 16: CON
Wisdom 8 +6 20: CON
Charisma 16 +6 24: CON
28: CON
Skills
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Concent 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Spellcr 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Intim 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 23
Jump 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
UMD 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 1 1 23
Balance ½ ½ ½ ½ ½ 1 1 ½ 1 1 7
Tumble 1 1
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16 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7
Feats
1 : Maximize Spell
3 : Empower Spell
6 : Shield Proficiency
9 : Shield Mastery
12 : Quicken Spell
15 : Force of Personality
18 : Improved Shield Mastery
21 Epic : Epic Eldritch Blast
24 Epic : Intensify Spell
26 Destiny: Epic Arcane Eldritch Blast
27 Epic : Epic Damage Reduction
28 Destiny: Toughness
29 Destiny: Deific Warding
30 Epic : Epic Toughness
30 Legend : Scion of: Celestia
1 Warlock: Pact: Fiend
Spells
1. Shield (1), Jump (2), Command (2)
2. Blur (4), Sleet Storm (8), Rage (5)
3. Dimension Door (7), Displacement (11), Fire Shield (9)
4. Evard's Black Tentacles (10), Teleport (14), Binding Chain (14)
5. Mass Protection from Elements (13), Greater Teleport (17), Power Word: Blind (17)
6. Mass Charm Monster (16), Dominate Monster (19), Howl of Terror (19)
Enhancements (82 of 80 AP) Errors
Enlightened Spirit (47 AP)
• Eldritch Aura, Aura of Courage, Shape Vestments, Aura of Menace, Celestial Spirit, Ultimate Enlightenment
1. Resilience of Body III, Spiritual Defense III, Resilience of Soul III
2. Spiritual Bastion III, Power of Enlightenment III
3. Eldritch Burst III, Spiritual Ward III, Power of Enlightenment III, Constitution
4. Medium Armor Proficiency, Spiritual Retribution III, Brilliance, Constitution
5. Spirit Blast III, Beacon, Shining Through
Tainted Scholar (33 AP)
• Tainted Spellcasting, Tainted Lore, Stanch, Tainted Lore II, Blood Component
1. Strong Pact, Eldritch Focus III
2. Utterdark Blast, Eldritch Chain Shape, Strong Pact, Wand and Scroll Mastery III
3. Confusion III, Strong Pact, Charisma
4. Bewitching Blast III, Strong Pact, Charisma
Half-Orc (1 AP)
• Orcish Fury
Harper Agent (1 AP)
• Agent of Good I
Destiny (24 AP)
Exalted Angel
1. Radiant Power III, Endless Faith III, Healing Power III
2. (none)
3. Piercing Spellcraft III
4. Rebuke Foe, Blood and Radiance III, Excoriate
5. Leap of Faith
6. Divine Wrath, Reborn in Light
Twists of Fate (26 fate points)
1. Empyrean Magic (Tier 3 Crusader)
2. Sacred Ground (Tier 3 Crusader)
3. Consecration (Tier 2 Crusader)
4. Rejuvenation Cocoon (Tier 1 Primal)
Posted : 06/07/2019 12:03 pm