Ina went to 30 this life to get her final Arcane PL needed for Epic Completionist, so this guide is to 30.
This is my usual Spellsinger evoker/enchanter build, but with Warchanter secondary ever since the changes to songs, and just enough in Swash for fast movement. The result is a fast, durable utility caster that can also raid heal with ease.
I re-spec the entire Spellsinger tree for epics; Suggestion for a SLA for heroics, switch to Reverberate for Epics due to charming suffering a nerf at that point. Any Arcane destiny is fine in Epics; I chose Draconic for extra Fire DPS to pair with the Warlock Dilettante. You can also go with Exalted Angel in epics and legendary content for better heals and DCs and wings for even more mobility, at the cost of a few caster levels.
The Sound and the Fury
Bard 20
True Neutral Half-Elf
Stats
28pt 32pt 34pt 36pt Tome Level Up
---- ---- ---- ---- ---- --------
Strength 8 8 8 8 +4 4: CHA
Dexterity 8 8 8 8 +5 8: CHA
Constitution 16 18 18 18 +4 12: CHA
Intelligence 10 8 10 12 +4 16: CHA
Wisdom 8 8 8 8 +4 20: CHA
Charisma 18 18 18 18 +4 24: CHA
28: CHA
Skills
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Perform 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Concent 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Spellcr 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Diplo 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Balance 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Haggle 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
UMD 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Heal 1 1 1 1 1 1 1 1 1 1 1 11
Jump 1 1 1 1 2 2 2 10
Tumble 1 1
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28 8 8 8 8 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9
Feats
1 : Maximize Spell
3 : Empower Spell
6 : Enlarge Spell
9 : Quicken Spell
12 : Completionist OR Spell Focus: Enchantment
15 : Spell Penetration
18 : Spell Focus: Enchantment OR Evocation OR Greater Spell Focus: Enchantment
21 Epic : Inspire Excellence
24 Epic : Intensify Spell
26 Destiny: Epic Spell Power: Sonic
27 Epic : Embolden Spell
28 Destiny: Hellball
29 Destiny: Arcane Pulse
30 Epic : Force of Personality
30 Legend : Scion of: Feywild
1 HalfElf: Half-Elf Dilettante: Warlock
Spells
1. Sonic Blast (1), Charm Person (2), Otto's Resistible Dance (3), Focusing Chant (5), Hypnotism (16)
2. Soundburst (4), Suggestion (4), Hold Person (5), Rage (7), Hypnotic Pattern (17)
3. Displacement (7), Charm Monster (7), Good Hope (8), Cure Serious Wounds (10), Haste (18)
4. Dimension Door (10), Otto's Sphere of Dancing (10), Freedom of Movement (11), Shout (13), Break Enchantment (19)
5. Mass Suggestion (13), Mind Fog (13), Mass Cure Light Wounds (14), Greater Heroism (16), Greater Dispel Magic (20)
6. Mass Charm Monster (16), Otto's Irresistible Dance (16), Greater Shout (17), Mass Cure Moderate Wounds (19)
Enhancements (80+3 AP)
Spellsinger (42 AP)
• Spellsinger, Music of the Sewers, Music of the Dead, Music of the Makers, Virtuoso, Maestro of Life and Death
1. Studies: Magical III, Sonic Blast III
2. Reverberate III, Marigold Crown: Yellow
3. Shout III, Spell Song Trance, Charisma
4. Sustaining Song, Arcane Aid III, Song of Arcane Might, Charisma
5. Prodigy I, Spell Song Vigor, Mass Hold III
Warchanter (31 AP)
• Skaldic: Constitution, Weapon Training, Song of Heroism, Fighting Spirit, Victory Song
1. Poetic Edda III, Rough and Ready III
2. Arcane Shield Chant III, Sprint Boost III
3. Ironskin Chant III, High Spirits II, Charisma
4. Reckless Chant III, Armorer, Charisma
Swashbuckler (7 AP)
• Confidence
1. On Your Toes III, Tavern Shanties I
2. Fast Movement
Half-Elf (3 AP)
• Versatile Nature, Human Charisma
Leveling Guide
1. Hlf0 Versatile Nature; Spl0 Spellsinger; Spl1 Sonic Blast I, II, III
2. Spl1 Studies: Magical I, II, III; Spl2 Suggestion I
3. Spl0 Music of the Sewers; Spl2 Suggestion II; Spl3 Shout I, II
4. Hlf0 Human Charisma; Spl2 Suggestion III; Spl3 Shout III; Spl3 Spell Song Trance
5. Spl2 Marigold Crown: Yellow; Spl3 Charisma
6. Spl4 Sustaining Song; Spl4 Song of Arcane Might
7. Spl0 Music of the Dead; Spl4 Arcane Aid I, II, III
8. Spl4 Charisma; Swa0 Confidence; Swa1 On Your Toes I
9. Swa1 On Your Toes II, III; Swa1 Tavern Shanties I
10. Swa2 Fast Movement; War0 Skaldic: Constitution; War1 Rough and Ready I, II
11. (Bank 4 AP)
12. Spl5 Spell Song Vigor; Spl5 Mass Hold I, II, III
13. Spl5 Prodigy I; Spl0 Music of the Makers; War1 Rough and Ready III; War1 Poetic Edda I
14. War1 Poetic Edda II, III; War0 Weapon Training; War2 Sprint Boost I
15. War2 Sprint Boost II; War0 Song of Heroism; War2 Sprint Boost III; War2 Arcane Shield Chant I
16. War2 Arcane Shield Chant II, III; War3 Charisma
17. War3 Ironskin Chant I, II, III; War0 Fighting Spirit
18. War4 Charisma; War4 Armorer
19. War4 Reckless Chant I, II, III; War3 High Spirits I
20. Reset Spellsinger
• Warchanter: Victory Song
1. (none)
2. (none)
3. High Spirits II
• Spellsinger: Spellsinger, Music of the Sewers, Music of the Dead, Music of the Makers, Virtuoso, Maestro of Life and Death
1. Studies: Magical III, Sonic Blast III
2. Reverberate III, Marigold Crown: Yellow
3. Shout III, Spell Song Trance, Charisma
4. Sustaining Song, Arcane Aid III, Song of Arcane Might, Charisma
5. Prodigy I, Spell Song Vigor, Mass Hold III
Destiny (24 AP) (Errors)
Draconic Incarnation
1. Energy Sheath: Electricity III, Charisma
2. Out with bang: Fire III, Precise: Evocation II, Charisma
3. Piercing Spellcraft III, Charisma
4. Energy Burst: Fire III, Charisma
5. (none)
6. Energy Vortex: Fire
Twists of Fate (26 fate points)
1. Piercing Spellcraft (Tier 3 Magister)
2. Piercing Spellcraft (Tier 3 Exalted)
3. School Specialist: Enchantment (Tier 2 Magister)
4. Rejuvenation Cocoon (Tier 1 Primal)