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									Nim Notes - High Lords Forum				            </title>
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                        <title>Downtime Notice: Wednesday, July 30th 9:00 AM - 1:00 PM Eastern (-4 GMT)</title>
                        <link>https://malkier.xyz/community/nim-notes/downtime-notice-wednesday-july-30th-900-am-100-pm-eastern-4-gmt/</link>
                        <pubDate>Tue, 29 Jul 2025 23:05:41 +0000</pubDate>
                        <description><![CDATA[The DDO game worlds will be unavailable on Wednesday, July 30th from 9:00 AM - 1:00 PM Eastern (-4 GMT) to release Update 74.1.2. Find the release notes on DDO.com. Thank you for your patien...]]></description>
                        <content:encoded><![CDATA[<p>https://forums.ddo.com/index.php?threads/downtime-notice-wednesday-july-30th-9-00-am-1-00-pm-eastern-4-gmt.21055/</p>
<p>https://www.ddo.com/update-notes/ddo-update-74-1-2-release-notes</p>
<p><span>The DDO game worlds will be unavailable on Wednesday, July 30th from 9:00 AM - 1:00 PM Eastern (-4 GMT) to release Update 74.1.2. </span><a class="link link--external" href="https://www.ddo.com/update-notes/ddo-update-74-1-2-release-notes" target="_blank" rel="noopener">Find the release notes on DDO.com</a><span>. Thank you for your patience, and we will see you back in the game soon!</span></p>
<h3 class="article-date">Jul 29, 2025<span> </span><strong>|</strong><span> </span>Update Notes</h3>
<h1 class="article-title">Update 74.1.2 Release Notes</h1>
<h2 class="article-summary">Here are the release notes for Update 74.1.2, released on Wednesday, July 30th, 2025.</h2>
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<h1>Update 74.1.2 Release Notes</h1>
<p>Here are the release notes for Update 74.1.2, released on Wednesday, July 30th, 2025.</p>
<h2>Of Special Note:</h2>
<ul>
<li>Packing and Unpacking is now restricted to the inside of the Lordsmarch Bank in The Marketplace of Eberron. If you are not focused on packing or unpacking, we strongly recommend performing normal banking activity at one of the other banking locations throughout the game. Attempting to issue the "/transfer pack" or "/transfer unpack" command from outside of the Lordsmarch Bank now returns a messaging telling you how to complete the command. </li>
</ul>
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<p> </p>]]></content:encoded>
						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
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                        <title>Downtime on Thursday this week</title>
                        <link>https://malkier.xyz/community/nim-notes/downtime-on-thursday-this-week/</link>
                        <pubDate>Tue, 08 Jul 2025 22:40:35 +0000</pubDate>
                        <description><![CDATA[]]></description>
                        <content:encoded><![CDATA[<p>https://forums.ddo.com/index.php?threads/downtime-on-thursday-this-week.19874/</p>
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						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
                        <guid isPermaLink="true">https://malkier.xyz/community/nim-notes/downtime-on-thursday-this-week/</guid>
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                        <title>Transfer Guidance for our upcoming 64-bit server transfers</title>
                        <link>https://malkier.xyz/community/nim-notes/transfer-guidance-for-our-upcoming-64-bit-server-transfers/</link>
                        <pubDate>Thu, 03 Jul 2025 17:29:26 +0000</pubDate>
                        <description><![CDATA[Updated 7/30/2025 11am eastern time
Transfer Guidance for our upcoming 64-bit server transfers
Get more information about how to transfer from a 32-bit world to a 64-bit world here! 
Shar...]]></description>
                        <content:encoded><![CDATA[<p>https://www.ddo.com/news/ddo-64-bit-transfer-instructions</p>
<p>Updated 7/30/2025 11am eastern time</p>
<h1 class="article-title">Transfer Guidance for our upcoming 64-bit server transfers</h1>
<h2 class="article-summary">Get more information about how to transfer from a 32-bit world to a 64-bit world here! </h2>
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<h1><strong>Transfer<span> </span><span data-contrast="auto">Guidance for our 64-bit server transfers</span></strong><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:2,&quot;335551620&quot;:2,&quot;335559738&quot;:245,&quot;335559739&quot;:115,&quot;335559740&quot;:240}"> </span></h1>
<p><span data-contrast="auto">Get your questions answered here!</span></p>
<p><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:2,&quot;335551620&quot;:2,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> <img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/261/161.jpg?v=1.0" alt="Main art for 2025 for DDO, blue dragon fighting a party of adventurers." /></span></p>
<p><span data-contrast="auto">We have now launched new 64-bit game worlds! This article will teach you what to do and how to transfer. </span></p>
<h2><strong><span data-contrast="none">What is Happening:</span></strong></h2>
<p><span data-contrast="auto">Three new 64-bit game worlds are available, with two of the new worlds located in the United States and one world located in Europe. Their names are:</span><span data-ccp-props="{}"> </span></p>
<p><strong>US:</strong></p>
<ul>
<li><span data-contrast="auto">Shadowdale</span><span data-ccp-props="{}"> </span></li>
<li><span data-contrast="auto">Thrane</span><span data-ccp-props="{}"> </span></li>
</ul>
<p><strong>EU:</strong></p>
<ul>
<li><span data-contrast="auto">Moonsea</span></li>
</ul>
<p><span data-contrast="auto">These worlds join our existing 64-bit US server Cormyr as our regular game worlds. Free transfers from the 32-bit game worlds to these 64-bit game worlds, including Cormyr, will be available through August 31, 2025, after which point the 32-bit game worlds will no longer be available for regular gameplay.</span><span data-ccp-props="{}"> </span></p>
<h2><strong><span data-contrast="none">How will it work?</span></strong></h2>
<p><strong>The process is:</strong></p>
<p><span data-contrast="auto">Prepare. Pack. Transfer. Unpack.</span></p>
<h2><strong><span data-contrast="none">When will transfers begin?</span></strong></h2>
<p><span data-contrast="auto">Players will be able to start utilizing the "/transfer pack" function once transfers are available. </span></p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/315/323.jpg?v=1.0" alt="Four panel image showing adventurers preparing and traveling with the words &quot;Prepare, Pack, Transfer, Unpack&quot; as titles." /></p>
<h2><strong><span data-contrast="none">How do I Pack, Transfer, and Unpack?</span></strong></h2>
<h3><span><strong>Prepare:</strong></span></h3>
<p><strong><span data-contrast="auto">If you are only transferring your Shared Account items to one world:</span></strong><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><span data-contrast="auto">If you are transferring your Shared Account items and character(s) to just one world, prepare for transfer by detaching anything you wish to save from your in-game mail, and complete any bids or auctions in the Auction House. If you are a guild leader, or if you have items in a guild chest, remove those items. Make sure you have claimed any Monster Manual rewards you wish to claim. <strong>Make sure all items have been removed from your Reincarnation Cache. </strong>Once your character and account-level information is ready to pack, use the "/transfer pack” command to transfer. Access to In-game Mail and Auctions on 32-bit worlds will be unavailable after 8/31.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><strong><span data-contrast="auto">If you are transferring Shared Account items to multiple worlds:</span></strong><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><span data-contrast="auto">Sending items in your Shared Bank, Crafting Storage, Plat Storage, or other Account-based-system to multiple game worlds is accomplished by placing items into the inventory of a character that is subsequently sent to a different world.</span><strong><span data-contrast="auto"> The selected character must contain the items before the first character on an origin game world runs the "/transfer pack" command.</span></strong><span data-contrast="auto"> Running the “/transfer pack” command will aggregate your Account-based information to your character, and that character cannot not pack again until after it unpacks on a destination world. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/315/304.jpg?v=1.0" alt="" /></p>
<p>(Image: Character in a state prior to packing. Note the existence of the Creature Companion and Mount Stable tabs along with items in the Shared Bank.)</p>
<p><span data-contrast="auto">If you have an open character slot, some players like to create a “bank character” that can be used for this purpose. Otherwise, send the items into the inventories of the characters going to their various worlds. <strong>Additionally, remove any items currently in your Reincarnation Cache.</strong> Once a character is ready to transfer to a destination world, type “/transfer pack” into game chat, then log out and back into the game launcher to Transfer.</span></p>
<h3><span><strong>Pack:</strong></span></h3>
<p><span data-contrast="auto">You will pack your character and Account-level information by using the command "/transfer pack" in the game chat window. All characters must use the "/transfer pack" command prior to transfer. The Transfer Wizard does not permit a character that has not packed to transfer. Run the "/transfer pack" command on a character as the final step prior to transferring using the game launcher Transfer button.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> Once packed, it is not possible to re-log that character into your origin world. Attempting to log into a packed character will alert you that your character is ready to be transferred.</span></p>
<p><span data-contrast="auto">If you add things to your Shared Bank or other form of account storage after a character runs the pack command, or for example if you earn a small amount of guild renown on a character that has not yet packed and you want to make sure it comes with you, you will run the "/transfer pack" command and then transfer the character that ran the pack command to capture the difference. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/315/322.jpg?v=1.0" alt="" /></p>
<p>(Image: Character after packing. Note the packed Creature Companion and Mount Stables along with Shared Bank items, and note your Character Bank and inventory remain intact.)</p>
<p><span data-contrast="auto">You can see which characters are Packed from the Character Select screen.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/316/001.jpg?v=1.0" alt="" /></p>
<p>(Image: Screen showing packed state of characters in a server's character select screen.)</p>
<p><span data-contrast="auto">You can see more information about what has been packed to each character by using the command "/transfer list" in game chat. The "/transfer list" will detail whether a character is currently packed and what has been associated with that particular character, and you can screenshot that information or copy it into a document for your benefit. The "/transfer list" will provide you with a count of what you have. If you have already unpacked that character and type "/transfer list", it’ll tell you it doesn’t have anything.</span></p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/315/321.jpg?v=1.0" alt="" /></p>
<p>(Image: Results of typing /transfer list if nothing is packed.)</p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/316/061.jpg?v=1.0" alt="" width="843" height="244" /></p>
<p>(NOTE: Results of the /transfer list command on a character.)</p>
<p><span data-contrast="auto">To ensure a smooth transfer experience and make sure your data is captured accurately, there is a limit to how quickly you can pack multiple times. The game client will not permit a player to pack more than once in a five second period, nor more than five times in a ten minute period. Please plan accordingly.</span></p>
<p><span data-contrast="auto">After you run the “/transfer pack” command on a character, that character’s next step should be to Transfer.</span></p>
<h3><span data-contrast="none">Transfer:</span></h3>
<p><span data-contrast="auto">Use the Transfer Wizard the same way you have in the past. If you have not transferred before, you can transfer your character or characters to a destination world by launching the DDO game client, entering your user name and password, and then logging in. Before you select a game world, you will see the “Transfer” button in the launcher. Press it. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/315/342.jpg?v=1.0" alt="Image showing game launcher with &quot;Transfer&quot; button circled." width="567" height="422" /></p>
<p><span data-contrast="auto">Follow the instructions in the Transfer Wizard to select your character(s) and destination world. Your packed character or characters are then transferred to your game world of choice. You should receive an email as long as your inbox is set up to receive emails from us upon a successful or failed transfer. If a transfer fails, you can try again. Please note that during periods of heavy transfer activity it can take a long time to transfer over your characters. You can check which email address is associated with your game account by logging into <a href="https://myaccount.standingstonegames.com/index.php" target="_blank" rel="noopener">myaccount.standingstonegames.com</a>.</span></p>
<p><span data-contrast="auto">Note that paid transfers between game worlds will be temporarily unavailable starting July 15</span><span data-contrast="auto">th</span><span data-contrast="auto"> for the duration of our transfer period. We will let you know in the future when paid transfers become available again.</span></p>
<ul>
<li><span>The Transfer Wizard will display which servers are currently available to transfer from. If a world is not showing in the transfer list, or if you see no worlds at all, that means the transfer queue for that server is currently full, and you will need to wait and try again later. </span></li>
<li><span>Initiating a transfer through the Transfer Wizard will kick you from the game world while the transfer does its work. If the queue for transfers becomes exceptionally long, it is possible to play on a different game world then the one you are transferring from. However, playing on a world you are transferring from or transferring to can cause your transfer to fail, so we do not recommend it. </span></li>
<li><span>We will be actively working on our queues, so there may be times where the transfer service is temporarily paused while the queue processes.</span></li>
<li><span>The amount of time it takes to transfer will vary significantly depending on demand for the Transfer service. During times of high demand it can take several hours or longer to transfer. Otherwise, the transfer is generally very quick.</span></li>
</ul>
<h3><span><strong>Unpack:</strong></span></h3>
<p><span data-contrast="auto">Log your transferred character into your new game world! When you are ready, type "/transfer unpack" into chat and your items and information will populate into your new game world. If you are unpacking a lot, give it time. Once complete, you will see a message in chat. When complete, you will see your items in their relevant destination. You can type "/transfer list" to see whether there are any items that are packed on a character.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/315/303.jpg?v=1.0" alt="" /></p>
<p>(Image: Results in chat window of /transfer unpack command when run by a guild leader. Guild name is blacked out in the image.)</p>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/315/381.jpg?v=1.0" alt="" /></p>
<p>(Image: Results of /transfer unpack command when run by a guild member after a guild leader has unpacked.)</p>
<p><span data-contrast="auto">If your character unpacks before your guild leader, everything except for your guild information will be unpacked. In the future, once your guild leader transfers your guild onto your new world, you can again run "/transfer unpack" to add your guild information to your guild.</span></p>
<p><strong><span data-contrast="auto">IMPORTANT: Neither guild leaders nor guild members should press the “Create” button in their guild panel once packed . Creating a new guild by pressing the “Create” button will overwrite your existing guild even if it is packed.</span></strong></p>
<p><span data-contrast="auto">Please note that using the "/transfer unpack" command does have an impact on game performance, so during periods where large numbers of players are unpacking at the same time, you can expect some impact to the game world, particularly when zoning between spaces or interacting with Banks, Crafting Stations, or NPCs.</span></p>
<h3><strong><span data-contrast="auto">Storage Overflow:</span></strong></h3>
<p><span data-contrast="auto">If you unpack more items then you have access to slots in your storage, your storage will go into an overflow state. If you have a full Shared Bank or other form of storage and Unpack, additional items will populate into your storage and put you into an overflow state. You can continue to unpack while in an overflow state. However, you cannot add additional items to your storage until you remove enough items to get back under your storage limit.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><span data-contrast="auto">That’s it! Depending on how many items you have and how much you have done, your transfer journey may end here. Read on for further details about guild renown, character slots, the Monster Manual, and more.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<h1><strong><span data-contrast="none">Frequently Asked Questions and Further Guidance:</span></strong></h1>
<h2><strong><span data-contrast="none">Guidance for Guild Leaders:</span></strong></h2>
<p><span data-contrast="auto">When your guild leader character uses the "/transfer pack" command, most information about the current state of your guild will be packed with your character. Make sure that your guild chests have been emptied prior to running the "/transfer pack" command and consider making note of where you have placed your amenities as you will need to re-place them. Your guild airship and information about contributions of gold or Astral Shards are packed with your guild leader character. Guild members do NOT need to wait for you to unpack before they unpack. Members will unpack everything except for their guild information if they unpack before you do, and they will need to run "/transfer unpack" again once you have unpacked the guild on your destination world.</span></p>
<p><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Your Guild Message of the Day, Level, Renown total, airship, and other aspects of your guild are intact after you unpack.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Please ensure that your guild chests are empty of any items your guild wishes to retain. <strong>The contents of guild chests do not transfer to your destination world</strong>, and items still inside of them will be lost permanently once you pack.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><span data-contrast="auto">We have created a Coupon Code to address an issue where your airship wall, ring, and other cosmetic selections will not be transferred to your new world. See the FAQ below for more information.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><span data-contrast="auto">When guild members unpack, you will see them added to your guild roster. If necessary, you can then promote them to Officer or Successor. Their status as Officers or Successors is not preserved following transfer.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><strong><span data-contrast="auto">A note about Renown Decay: </span></strong><span data-contrast="auto">We will be temporarily pausing Guild Renown Decay on our 64-bit worlds through August 31</span><span data-contrast="auto">st</span><span data-contrast="auto">, 2025. These changes will take effect on July 15</span><span data-contrast="auto">th</span><span data-contrast="auto"> in a game update. Long-gone guild members who are not able to return will not be on your roster in your new world, but their historic contribution to your guild renown total is not lost upon transfer through August 31st, 2025. Eventually we will re-enable daily renown decay, which applies to guilds once they reach level 151. When individual guild members unpack, their associated guild renown contribution is added to the guild’s historical data. The guild level and renown total of your guild when the guild leader Packs is preserved on your destination world after your guild leader Unpacks.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="6" data-aria-level="1"><span data-contrast="auto">Remember not to press the “Create” button in your guild UI. Creating a new guild will in fact create a new guild, and your prior guild information will not be retained.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="6" data-aria-level="1">The guild UI as seen through the Options panel will not display once the guild leader or guild member has packed. The guild and its relevant information is preserved on every character even if the guild UI does not display for them. Characters will continue to pack their relevant guild information using /transfer pack even if the guild UI does not display for them correctly. It is important that guild leaders and members not press the "Create" button in the guild UI until they have unpacked on their destination world.</li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="6" data-aria-level="1">Guild Leaders seeking to provide guidance to members after packing the guild should consider sending in-game mail to their members prior to packing. While transfers begin July 15th, guild leaders may wish to make sure their active membership is informed about their destination world prior to packing and transfer.</li>
<li data-leveltext="" data-font="Symbol" data-listid="6" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559683&quot;:0,&quot;335559684&quot;:-2,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="6" data-aria-level="1">If a guild member unpacks on a destination world before you, they will receive a message about a "failed unpack", but all items except for their guild-related information will be unpacked. They will need to unpack again once you have unpacked your guild.</li>
</ul>
<h2><strong><span data-contrast="none">Guidance for Guild Members:</span></strong></h2>
<p><span data-contrast="auto">When your character is ready to transfer to your new world, type the "/transfer pack" command into game chat. After you transfer to your new world, run the "/transfer unpack" command by typing it into game chat. When you pack, you can see the parts of your guild contribution that are packed with you by using the "/transfer list" command. You can unpack before your guild leader, but if you do you will need to use the command "/transfer unpack" again after your guild is unpacked on your new world. If you do unpack before your guild leader, you will see a message about a "failed unpack" in your chat, but this only means that you need to unpack again for your guild information to unpack, and everything else will properly unpack. While that guild data is still awaiting your guild leader, your character will show as “Packed” in the character select screen to reflect that you still have packed guild data on the character. The display of your guild roster may look incomplete or continue to show members who have already packed until you unpack and re-join your guild.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p>The guild UI as seen through the Options panel will not display once you have packed. The guild and its relevant information is preserved on every character even if the guild UI does not display for you. Characters will continue to pack their relevant guild information using /transfer pack even if the guild UI does not display for them correctly.</p>
<p><span data-contrast="auto">Remember not to press the “Create” button in your guild UI. Creating a new guild will in fact create a new guild, and your prior guild information will not be retained.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<p><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}">If you are in a guild that you intended to leave, or that you know will never transfer from a 32-bit game world and you forget to leave your guild before packing, there is a command that will delete the guild data from your character permanently. The command is /transfer delete guild. This command will permanently delete your individual guild information with no ability to recover. THIS CHANGE CANNOT BE UNDONE. This command is useful for players who find themselves unable to unpack their guild information because the guild is never established on a destination world, or for players who fail to leave a guild prior to packing that they intended to leave.</span></p>
<h2><strong><span data-contrast="none">What about the Monster Manual?</span></strong></h2>
<p><span data-contrast="auto">The Monster Manual progress you have earned on your 32-bit game world will not transfer with you to your 64-bit game world. You will still have your Monster Manuals on your new world, but they will be in a fresh state, and you can earn rewards again. If you are close to a reward on your 32-bit world you may wish to claim your reward prior to transfer, particularly if you are close to acquiring a creature companion. Certificates will transfer with you in your inventory, and companions added to your Creature Companion Stable on your origin world will be packed and brought to your destination world.</span></p>
<p><span data-contrast="auto">Please note that we intend to refactor the Monster Manual in a more comprehensive way in the future. For now, we are removing the display of hit points from being gated by the Monster Manual. All players will now be able to see hit point totals of enemies. We expect this change to the hit points display to debut with a game update on July 15</span><span data-contrast="auto">th</span><span data-contrast="auto">.</span><span data-ccp-props="{}"> </span></p>
<h2><strong><span data-contrast="none">What about the Reincarnation Cache?</span></strong></h2>
<p>Items within a Reincarnation Cache must be removed from the Cache prior to running the /transfer pack command. The pack command will not function if you have items within a Reincarnation Cache.</p>
<h2><strong><span data-contrast="none">What about my pets and mounts?</span></strong></h2>
<p><span data-contrast="auto">Your Creature Companion Stable and Mount Stable are packed with your character prior to transfer. They will populate into the Creature Companion Stable and Mount Stable when you run the "/transfer unpack" command on your destination world.</span></p>
<p><span data-contrast="auto">There is an issue we have not yet been able to correct which impacts players who have custom names for their creature companions. Once the first custom-named creature companion of that type is unpacked, that custom name is preserved even if other custom names are unpacked on top of it. We are offering a Coupon Code for 10 free pet renames per account using the Coupon Code MYPETISCALLED to assist. This Coupon Code debuts on July 15</span><span data-contrast="auto">th</span><span data-contrast="auto"> and is available to redeem through December 31</span><span data-contrast="auto">st</span><span data-contrast="auto">, 2025.</span></p>
<h2><strong><span data-contrast="none">What about my Saga progress, raid flagging, and quest completions?</span></strong></h2>
<p><span data-contrast="auto">Saga progress, raid flagging, unclaimed Saga rewards, and quest completions transfer with you to your destination world. </span></p>
<h2><strong>What happens to my Favor?</strong></h2>
<p><span data-contrast="auto">You can earn first-time-per-server DDO Points through Favor on these new 64-bit worlds, and you can earn them on Cormyr if you have not already earned them. There is a specific issue related to access to Server-based Favor-granted rewards following transfer, however. Access to Warforged, Favored Soul, and 32-Point Builds does not persist following transfer if that access was solely granted through Favor.</span></p>
<p><span data-contrast="auto">This means for example that if you only have access to Favored Soul by acquiring 2500 total favor, you will not be able to log in with your Favored Soul character until another character on your account earns 2500 total Favor on your new game world. This impacts the ability to access Warforged, Favored Soul, and 32-point Builds if access was granted through Favor (as opposed to an expansion or other purchase). Please note that we will be offering a solution to this issue in the near future, and we encourage players to consider that a free solution will be available soon if they are thinking about purchasing access through the DDO Store.</span></p>
<h2><strong><span data-contrast="auto">Does my Character Bank transfer with me?</span></strong></h2>
<p><span data-contrast="auto">Yes. Your Character Bank already transfers using the Transfer Wizard, and it will continue to do so.</span><span data-ccp-props="{}"> Your Character Bank custom tabs do not persist through transfer, and items contained within Custom Character Bank tabs will be moved into your Main Character Bank tab.</span></p>
<h2><strong><span data-contrast="none">What happens if someone else already has my character name?</span></strong></h2>
<p><span data-contrast="auto">The first person to create or transfer a character with that name on a game world will get the name. If a character transfers to a game world where the name already exists, that character will get an automatic addition of -1, -2, etc. to their name. That character can type /changename (NEWNAME) into game chat to change their name for free to an available name. Many players create characters on destination worlds with the name they want, transfer over a character, delete the “placeholder”, then rename their intended character. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<h2><strong><span data-contrast="none">What happens if my guild name already exists on a destination world?</span></strong></h2>
<p><span data-contrast="auto">If you unpack your guild on a world where the guild name already exists, your guild will be renamed and get an automatic addition of –1, -2, etc. to your guild name. Your guild leader character can type “/guild rename (NEWNAME)” into game chat to select a new name.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<h2><strong>What if I want to change my Surname?</strong></h2>
<p><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}">We are happy to offer a free coupon code to assist players who wish to change their surname. Through December 31st, 2025, use the Coupon Code MYLASTNAMEIS in the DDO Store inside of the game to receive a Surname Rename. The Coupon Code is available 10/Account, meaning that the MYLASTNAMEIS Coupon Code can be used ten times on your account before it can no longer be used. Have fun!</span></p>
<h2><strong><span data-contrast="none">What happens with Daily Dice?</span></strong></h2>
<p><span data-contrast="auto">If you already have used your free Daily Dice roll on your origin world, you don’t get another roll that day on your destination world. Please note that as part of this transfer process we will eventually disable Daily Dice on our 32-bit game worlds, and that is likely to take place prior to August 31</span><span data-contrast="auto">st</span><span data-contrast="auto">. We will have further guidance on timing soon.</span></p>
<h2><strong><span data-contrast="none">How many Character Slots and how much Shared Storage will I have on my new 64-bit game world?</span></strong></h2>
<p><span data-contrast="auto">As part of this effort, we are increasing the base number of Character slots available to players, and we are offering a free coupon code for increased Shared Account Storage available to each account.</span></p>
<p><span data-contrast="auto">Each account will have ten additional Character Slots in addition to the number of Character Slots you currently have. These additional character slots will become available after our game update on July 15</span><span data-contrast="auto">th</span><span data-contrast="auto">. This change is a permanent addition to the game.</span></p>
<p><span data-contrast="auto">We are also offering a free coupon code to claim one hundred additional Shared Bank storage slots for your account</span><span data-contrast="auto"> for a limited time</span><span data-contrast="auto">. Use coupon code 100SLOTS to unlock 100 Shared Bank slots on your account, limit 1 per Account. <strong>This Coupon is available to redeem through August 31</strong></span><strong>st</strong><span data-contrast="auto"><strong>, 2025. </strong>Please note that you must have access to the Shared Bank feature in order to utilize Shared Bank storage. Access is granted through being VIP or through a purchase in the DDO Store.</span></p>
<h2><strong><span data-contrast="none">What doesn’t transfer with me?</span></strong></h2>
<p><span data-contrast="auto">The following features do not transfer with you to your 64-bit game world:</span></p>
<p> </p>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Monster Manual progress and unclaimed rewards.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Mail. The mailboxes of all characters need to be emptied of any items you do not wish to lose. Make sure to detach any items you wish to preserve prior to transfer. No mail is retained on your destination world. Mail will become unavailable after Aug 31</span><span data-contrast="auto">st</span><span data-contrast="auto"> or after you transfer your character to a destination world, whichever comes first.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Auction House listings, bids, winnings, or deposits of platinum or Astral Shards. All items that are currently in Auction will need to be canceled, or you will need to wait for these auctions to complete, prior to packing. The Auction Houses on our 32-bit game worlds will be closing prior to August 31</span><span data-contrast="auto">st</span><span data-contrast="auto">, 2025. We will have more information on timing soon.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Your guild rank, unless you are the guild leader.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Your Daily Dice “free roll” status.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Guild airship chest storage.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Your friends list.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Your /ignore list.</span></li>
<li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Your Shared Bank Custom Tabs. Items in your Shared Bank custom tabs will be moved to your Main tab following transfer.</span></li>
</ul>
<h2><strong><span data-contrast="none">Can I really pack and transfer everyone at once?</span></strong></h2>
<p><span data-contrast="auto">Yes, but we strongly encourage players to consider transferring characters in small groups or individually based on how many transfers they intend to conduct. Trying to fit the largest possible transfer through the Transfer Wizard during peak transfer times is not recommended. The larger your character data and transfer data is, the longer it will take to transfer, and the more time it will take to unpack. You will receive a chat message when you have unpacked.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<h2><strong><span data-contrast="none">These transfers are free from 32-bit worlds to 64-bit worlds. Are paid transfers also available?</span></strong></h2>
<p><span data-contrast="auto">No, it is not currently possible to engage in paid transfers to other game worlds outside of the transfers currently available for free from our 32-bit game worlds to our 64-bit game worlds.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335559738&quot;:240,&quot;335559739&quot;:144,&quot;335559740&quot;:276}"> </span></p>
<h2><strong><span data-contrast="none">I need to replace my Guild Airship cosmetics lost upon transfer. Tell me more about this Coupon Code!</span></strong></h2>
<p><span data-contrast="auto">The following Coupon Codes can be redeemed once per account to receive one of every kind of its cosmetic type through December 31st, 2025:</span></p>
<ul>
<li><span data-contrast="auto">AIRSHIPRING2 (5 items)</span></li>
<li><span data-contrast="auto">AIRSHIPHULL2 (5 items)</span></li>
<li><span data-contrast="auto">AIRSHIPSTAIN2 (6 items)</span></li>
<li><span data-contrast="auto">AIRSHIPSAIL2 (7 items)</span></li>
</ul>
<p><span data-contrast="auto">Each Coupon Code can be used to replace a cosmetic that is missing from your airship. Unused cosmetics can be applied later or destroyed based on personal interest. These codes are 1/account.</span></p>
<p><span data-contrast="auto">To Redeem these codes, enter them into the "Redeem Code" section of the DDO Store then press the button. The items will be delivered to your character inventory. Make sure you have enough room, or items will go into overflow inventory.</span></p>
<h2><strong><span data-contrast="none">Can my Platinum Vault storage go into an overflow state?</span></strong></h2>
<p>Yes. If you unpack more platinum in your Platinum Vault then you have available access, your Platinum Vault will go into an overflow state. Unpacking to your Platinum Vault will continue to add to your overflow. You will need to get under your limit if applicable prior to adding more currency to your vault outside of the unpacking function. Additionally, the Platinum Vault is able to overflow above the typical 32-bit integer your personal character currency experiences.</p>
<h2><strong>What happens to my Shared Bank custom tabs?</strong></h2>
<p><span>Your Shared Bank custom tabs do not persist through transfer, and items contained within Custom Shared Bank tabs will be moved into your Main Shared Bank tab.</span></p>
<h2><strong>Does my UI Layout persist through transfer?</strong></h2>
<p><span>Your UI layout will persist following transfer. However, it may be good to remember that you can save your UI layout by typing "/ui layout save (FILENAME)" into game chat, with (FILENAME) being the name you wish to use for your layout. This will store your layout file in your DDO user documents directory, by default located at C:\Users\\Documents\Dungeons and Dragons Online\ui\layouts. You can load your UI layout by typinc "/ui layout load (FILENAME)" in game chat. You can have multiple saved UI layouts.</span></p>
<h2><strong><span data-contrast="none">What happens after August 31</span></strong><strong><span data-contrast="none">st</span></strong><strong><span data-contrast="none">, 2025?</span></strong></h2>
<p><span data-contrast="auto">The 32-bit game worlds will be closing after August 31</span><span data-contrast="auto">st</span><span data-contrast="auto">, 2025. We will reopen these game worlds shortly afterwards as “ghost worlds”, which will allow players to log into these worlds to access their account features and run the "/transfer pack" command. Further questing, XP gain, or other benefits of continued gameplay are not available. These worlds will remain open for at least two years to facilitate final transfers. After this period, these worlds will be permanently closed, and no further transfers will be possible. Transfers from "ghost worlds" will remain free throughout their duration.</span></p>
<p><span data-contrast="auto">We will also facilitate a period of free transfers between our 64-bit US game worlds sometime after August 31</span><span data-contrast="auto">st</span><span data-contrast="auto">, with more information provided later. This will allow players who found themselves on an incorrect game world to transfer for free for a limited period of time. We also intend to allow European players currently playing on Cormyr to be able to transfer to Moonsea for free for a limited period of time.</span></p>
<p><span data-contrast="auto">This article will offer further guidance in the coming days and weeks as we receive your questions and have details to provide. Thank you, and we cannot wait for you to join us on our 64-bit game worlds!</span></p>
<h1><strong>Known Issues:</strong></h1>
<ul>
<li><span>Transferring over a large number of characters can cause an annoying issue when deleting characters on a destination world. You will initially be asked to select which characters to make active if you are over your total character limit, and you will be asked to select again from scratch every time a character is deleted or a new character is transferred to this destination world. This issue can be particularly frustrating for players with both large numbers of characters and a large number of available character slots on a game world.</span></li>
<li><span>Access to races, classes, and enhancement trees does not persist following transfer if that access was solely granted through Favor. This means for example that if you only have access to Favored Soul by acquiring 2500 total favor, you will not be able to log in with your Favored Soul character until another character on your account earns 2500 total Favor on your new game world. This impacts the ability to access Warforged, Artificer, Favored Soul, Feydark Illusionist, Inquisitive, Vistani Knife Fighter, Harper Agent, Falconry and Horizon Walker if access was granted through Favor (as opposed to an expansion or other purchase). It is not yet clear if this issue also impacts 32-point build characters. Please note that we will be offering a solution to this issue in the near future, and we encourage players to consider that a free solution will be available soon if they are thinking about purchasing access through the DDO Store.</span></li>
<li><span>A guild member's level and class is not displayed in the Guild UI after unpacking until the character logs in a subsequent time.</span></li>
<li><span>DO NOT undergo any form of reincarnation until that character has fully unpacked any data you wish to retain.</span></li>
<li><span>DO NOT change guild leadership after members have packed, or before everyone has unpacked that intends to. </span>If you are a guild leader that changed leadership after your members packed, you - should - be able to move ownership back to the correct leader and those folks can unpack. However, if you do that, any members who packed under the new guild leader won't be able to unpack. So, if you are in this state, have your current leader packers unpack, then swap back to your earlier leader, and then have those members unpack.</li>
</ul>
</div>
<p> </p>]]></content:encoded>
						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
                        <guid isPermaLink="true">https://malkier.xyz/community/nim-notes/transfer-guidance-for-our-upcoming-64-bit-server-transfers/</guid>
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                        <title>The Transfers to the new 64-bit servers moved to July 15th/16th?</title>
                        <link>https://malkier.xyz/community/nim-notes/the-transfers-to-the-new-64-bit-servers-moved-to-july-15th/</link>
                        <pubDate>Wed, 02 Jul 2025 13:46:57 +0000</pubDate>
                        <description><![CDATA[
Cordovan Community Manager Yesterday at 4:10 PM New #960
 We are adjusting the launch date for our new 64-bit game worlds and free transfers, and we now expect to begin transfers...]]></description>
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<div id="message-content-1389964414827892806" class="markup__75297 messageContent_c19a55"><span>Cordovan Community Manager Yesterday at 4:10 PM New #960</span></div>
<div class="markup__75297 messageContent_c19a55"><span> We are adjusting the launch date for our new 64-bit game worlds and free transfers, and we now expect to begin transfers to our new 64-bit game worlds and Cormyr on Tuesday, July 15th. We expect to have more information on packing and transfers tomorrow.</span></div>
</div>
</div>]]></content:encoded>
						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
                        <guid isPermaLink="true">https://malkier.xyz/community/nim-notes/the-transfers-to-the-new-64-bit-servers-moved-to-july-15th/</guid>
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                        <title>New 64-bit Game Worlds Arrive July 9th!</title>
                        <link>https://malkier.xyz/community/nim-notes/new-64-bit-game-worlds-arrive-july-9th/</link>
                        <pubDate>Fri, 13 Jun 2025 15:16:44 +0000</pubDate>
                        <description><![CDATA[New 64-bit Game Worlds Arrive July 9th!
Learn more about the future of Dungeons &amp; Dragons Online with the arrival of new 64-bit game worlds and free transfers from our 32-bit worlds!
S...]]></description>
                        <content:encoded><![CDATA[<p>https://forums.ddo.com/index.php?threads/new-64-bit-game-worlds-arrive-july-9th.19097/page-2#post-250044</p>
<p>https://www.ddo.com/news/ddo-server-transfers-2025</p>
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<h1 class="article-title">New 64-bit Game Worlds Arrive July 9th!</h1>
<h2 class="article-summary">Learn more about the future of Dungeons &amp; Dragons Online with the arrival of new 64-bit game worlds and free transfers from our 32-bit worlds!</h2>
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<h1><span data-contrast="none">New 64-bit Game Worlds Arrive July 9th!</span></h1>
<p><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/261/161.jpg?v=1.0" alt="" /></p>
<p><span data-contrast="auto">We are happy to share further information with you about the future of Dungeons &amp; Dragons Online, new 64-bit game worlds, and free transfers! We have been working for some time to prepare the game for its 64-bit future by opening our 64-bit world called Cormyr and by developing new transfer technology that will facilitate transfers to new worlds. We are now ready to deploy three new worlds and provide free transfers from all of our 32-bit game worlds to these new 64-bit servers.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<h2><span data-contrast="none">What’s happening:</span></h2>
<p><span data-contrast="auto">On Wednesday, July 9</span><span data-contrast="auto">th</span><span data-contrast="auto"> when the worlds open from our weekly maintenance, three new 64-bit game worlds will be available, with two of the new worlds located in the United States and one world located in Europe. Their names are:</span></p>
<p><strong><span data-contrast="auto">US:</span></strong><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<ul>
<li><span data-contrast="auto">Shadowdale</span></li>
<li><span data-contrast="auto">Thrane</span></li>
</ul>
<p><strong><span data-contrast="auto">EU:</span></strong><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<ul>
<li><span data-contrast="auto">Moonsea</span></li>
</ul>
<p><span data-contrast="auto">These worlds will join our existing 64-bit US server Cormyr as our regular game worlds. Free transfers from the 32-bit game worlds to these 64-bit game worlds, including Cormyr, will be available through August 31, 2025, after which point the 32-bit game worlds will no longer be available for regular gameplay. Read further for additional information. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<h2><span data-contrast="none">What you need to do:</span></h2>
<p><span data-contrast="auto">If you have a character on any of our 32-bit game worlds, we want you to join us on a 64-bit world. Here is how the process will work:</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<ol>
<li data-leveltext="%1." data-font="" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:0,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><strong><span data-contrast="auto">Pack. </span></strong>Prepare your character on your origin world.<span data-contrast="auto"> When ready, use the Pack function to pack up your character and related account data prior to transfer. </span><span data-contrast="auto">Once a Pack function is run on an origin world, you will need to Unpack your character on its destination world before running a Pack function again on that character. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></li>
<li><strong><span data-contrast="auto">Move. </span></strong>Log into the game launcher (again) and press the Transfer button.<span data-contrast="auto"> Follow the transfer process. Your character and all of its bundled information will be transferred to your world of choice.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></li>
<li data-leveltext="%1." data-font="" data-listid="1" data-list-defn-props="{&quot;335552541&quot;:0,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><strong><span data-contrast="auto">Unpack. </span></strong>Log into your new game world!<span> </span><span data-contrast="auto">Once you are ready, Unpack to restore your transferred data. You should then log out of the game client and log back in to refresh your account information. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></li>
</ol>
<h3><span data-contrast="none">What’s been packed:</span></h3>
<h4><span data-contrast="auto">The following items will be contained within your character transfer data once the Pack function is run on an origin world:</span></h4>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Astral Shards</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="2" data-aria-level="1"><span data-contrast="auto">Guild Information (Most information goes with the guild leader, individual guild information goes with the individual member.)</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><span data-contrast="auto">Creature Companion Stable</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="4" data-aria-level="1"><span data-contrast="auto">Mount Stable</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="5" data-aria-level="1"><span data-contrast="auto">Monster Manual information</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="6" data-aria-level="1"><span data-contrast="auto">Shared Crafting Storage</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="7" data-aria-level="1"><span data-contrast="auto">Platinum Vault Shared Storage</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="8" data-aria-level="1"><span data-contrast="auto">Account Bank Shared Storage</span></li>
</ul>
<h4><span data-contrast="auto">What happens to my Reincarnation Cache?</span></h4>
<p><span data-contrast="auto">Your Reincarnation Cache currently transfers with your character when you use the Transfer Wizard in the game launcher, and the Reincarnation Cache will continue to transfer with your character when you use the Transfer Wizard in the game launcher. There is nothing you need to do related to your Reincarnation Cache prior to transfer. You do NOT need to place the items in your Reincarnation Cache into active inventory or storage prior to transfer.</span></p>
<h4><span data-contrast="auto">The following items will NOT be contained within your character transfer data through the Pack function:</span></h4>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="3" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Auction listings, bids, winnings, or deposits of platinum or Astral Shards. Please make sure to conclude all of your auctions and claim all of your items prior to running the /transfer pack command or using the transfer interface. In the future, we will announce when the Auction Houses on our 32-bit game worlds will be closing.</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="3" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><span data-contrast="auto">Mail</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="3" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="4" data-aria-level="1"><span data-contrast="auto">Your guild rank (other than guild leader)</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="3" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="5" data-aria-level="1"><span data-contrast="auto">Your Daily Dice “free roll” status</span></li>
</ul>
<h3><span data-contrast="none">What to do if you are a guild leader:</span></h3>
<p><span data-contrast="auto">If you are a guild leader, it will be your job to get the guild to its new home. Once you run the Pack function on your guild leader character, most guild information will be bundled to your character, and you will bring it to your destination world. This includes things like your guild’s level, and guild member contributions in Astral Shards or Platinum. Once you run the Unpack function on your destination world, your guild and its information will populate on your new world! The following guild features are not transferred:</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="4" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Guild Chest contents. It is extremely important that ALL guild chests have any items removed from them that your guild wishes to save prior to the guild leader running the /transfer pack command.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="4" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="2" data-aria-level="1"><span data-contrast="auto">Guild airship amenity layout. You will need to replace amenities.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="4" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><span data-contrast="auto">Guild Airship name</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="4" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="4" data-aria-level="1"><span data-contrast="auto">Placed guild airship cosmetics</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></li>
</ul>
<h3><span data-contrast="none">What to do if you are a guild member:</span></h3>
<p><span data-contrast="auto">If you are a member of your guild your membership and guild renown will be bundled to your character when you use the Pack function. Once your guild leader has established your guild on your destination world, you can run the Unpack function to restore your renown and place in the guild. If you Unpack before a guild leader Unpacks, your information will be ready for your guild leader and guild when it is created. However, you should NOT create a new guild using that character until your old guild information is Unpacked, as that may impact the retention of your now-old guild data.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<h3><span data-contrast="none">Can I add to my pack?</span></h3>
<p><span data-contrast="auto">No, but you can Pack again on a different character. Account-based storage and other account-based progress will come with the next character you run the Pack function on, and those items and progress will be added to your account information on your destination world.</span><span data-ccp-props="{}"> </span></p>
<h3><span data-ccp-props="{}">Does the Pack function only pack account-level data?</span></h3>
<p><span data-ccp-props="{}">No! The Pack function needs to be run on every character prior to transfer because it packs character information in addition to individual guild and account level information.</span></p>
<h3><span data-contrast="none">Character and Guild Renames:</span></h3>
<p><span data-contrast="auto">If your character or guild’s name is already present on your destination world, then you will receive a –1, -2, -3 or further adjustment to your name. If you experience a character rename, a free rename is available to your character. Log that character into your game world and type /changename (newname) into chat. If your guild undergoes a name change, the guild leader can change the guild name for free by using the command /guild rename (newname) in chat to rename the guild. </span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<p><span data-contrast="auto">NOTE: A guild that is packed and moved off of an origin game world does not free up that name on its origin server! It is not possible to re-create that guild name once moved off of a world, since that name and guild information is retained on the server.</span><span data-ccp-props="{}"> </span></p>
<h2><span data-contrast="none">32-bit Game World Closing Information:</span></h2>
<p><span data-contrast="auto">As part of this process we are permanently closing our existing 32-bit game worlds. Players can log into the game worlds to run the necessary commands and transfer their characters through August 31, 2025. After August 31</span><span data-contrast="auto">st</span><span data-contrast="auto">, the following 32-bit game worlds will not be available for regular gameplay:</span></p>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Argonnessen</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="2" data-aria-level="1"><span data-contrast="auto">Cannith</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="3" data-aria-level="1"><span data-contrast="auto">Ghallanda</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="4" data-aria-level="1"><span data-contrast="auto">Khyber</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="5" data-aria-level="1"><span data-contrast="auto">Orien</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="6" data-aria-level="1"><span data-contrast="auto">Sarlona</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="7" data-aria-level="1"><span data-contrast="auto">Thelanis</span></li>
</ul>
<ul>
<li data-leveltext="" data-font="Symbol" data-listid="5" data-list-defn-props="{&quot;335552541&quot;:1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769226&quot;:&quot;Symbol&quot;,&quot;469769242&quot;:,&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}" data-aria-posinset="8" data-aria-level="1"><span data-contrast="auto">Wayfinder</span></li>
</ul>
<p><span data-contrast="auto">Our existing 64-bit world Cormyr will continue to be available.</span></p>
<p><span data-contrast="auto">After August 31</span><span data-contrast="auto">st</span><span data-contrast="auto">, our 32-bit game worlds will become temporarily unavailable for login. At a later date, we will reopen these 32-bit game worlds as “ghost worlds” for players to be able to transfer characters from for two years. Players will be able to log into these worlds to prepare their characters for transfer, but no questing or other gameplay will be possible. You’ll run the Pack function then log back to the game launcher and complete your transfer.</span></p>
<p><span data-contrast="auto">The timing of the reopening of these closed worlds is not yet available. All of the 32-bit worlds will close for regular gameplay after August 31, 2025, so please make sure to transfer your characters! Once this final period of transfers is available in the future, these worlds will be permanently closed and no further character transfers will be possible. We will have more information on the timing of these transfers in the future.</span></p>
<p><span data-contrast="auto">Additionally, we intend to offer a limited period of time where characters on a 64-bit game world can transfer for free to a different 64-bit game world. This will allow players who accidentally find themselves on the “wrong world” the ability to correct their mistake. We are not yet ready to announce when these transfers will become available. These transfers will also allow players to transfer from Cormyr to Moonsea for a limited period of time.</span></p>
<h2><span data-contrast="none">End of Service Notice: forums-old.ddo.com:</span></h2>
<p><span data-contrast="none">Our previously-closed and read-only forums need to be sunset as part of our overall server and technology work. The forums at forums-old.ddo.com have been available in a read-only state for some years, but we are no longer able to maintain this service. Please make sure to update your links and grab any text you wish to preserve before 11:59 PM Eastern (-4 GMT) on Sunday, August 31, 2025. Thank you! Our current forums are available here: </span><a href="https://forums.ddo.com/"><span data-contrast="none">forums.ddo.com</span></a><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559685&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:279}"> </span></p>
<p><span data-contrast="auto">We are excited to provide an improved game environment with the release of our 64-bit worlds and the new release of a 64-bit world located in Europe. Whether you have been with us for almost two decades or just a few days we are thrilled to have you here and we hope you continue your journey with us on our new 64-bit worlds!</span></p>
</div>
</li>
</ul>
</div>
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						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
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                        <title>Apr 01, 2025 | Update Notes Update 73 Release Notes</title>
                        <link>https://malkier.xyz/community/nim-notes/apr-01-2025-update-notes-update-73-release-notes/</link>
                        <pubDate>Tue, 01 Apr 2025 20:33:12 +0000</pubDate>
                        <description><![CDATA[Apr 01, 2025 | Update Notes
Update 73 Release Notes
Here are the release notes for Update 73: Tavern Tales, released on Wednesday, April 2nd, 2025.
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                        <content:encoded><![CDATA[<p>https://www.ddo.com/update-notes/ddo-update-73-release-notes</p>
<p> </p>
<h3 class="article-date">Apr 01, 2025<span> </span><strong>|</strong><span> </span>Update Notes</h3>
<h1 class="article-title">Update 73 Release Notes</h1>
<h2 class="article-summary">Here are the release notes for Update 73: Tavern Tales, released on Wednesday, April 2nd, 2025.</h2>
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<h1>Update 73 Release Notes</h1>
<p>Here are the release notes for Update 73: Tavern Tales, released on Wednesday, April 2nd, 2025.</p>
<h2>Of Special Note:</h2>
<h3>A new series of quests debuts!</h3>
<p>Tavern Tales is a Quest Bundle that features new quests which debut over time! Tavern Tales is FREE to VIPs and available in the DDO Store. Each of the three quests in the Quest Bundle is available to purchase separately in the DDO Store, and you can get a discount by purchasing the full Quest Bundle. These quests remain available after their debut. </p>
<p><strong>Free and Available Now:</strong></p>
<p><strong>Dinosaur Crisis<span> </span></strong>- A horde of dinosaurs gather outside Stormreach! What's behind this sinister development? Venture into the jungle to find out—and face the<span> </span><strong>Ettin</strong>, a brand-new monster making its debut in DDO! This creature was chosen by the community during our 2024 PAX East panel, and now it’s ready to challenge adventurers in this all-new quest. Speak with Regina Vencyl in the Stormreach Harbor to begin. Dinosaur Crisis is level 13 on Heroic difficulty and level 28 on Epic difficulty.</p>
<p><strong>The Tavern Tales Quest Bundle Debuts April 16th:</strong></p>
<p><strong>Toil and Trouble</strong><span> </span>- Strange things are happening in The King's Forest! Villagers blame a local hag, but it's up to you to discover the far more sinister truth. Speak with Jarra Morand in Eveningstar, near the gate to the King's Forest, to get started. Toil and Trouble will be level 5 on Heroic difficulty and level 28 on Epic difficulty.</p>
<p><strong>Debuts April 30th:</strong></p>
<p><strong>Covered Culvert<span> </span></strong>- City workers have discovered a previously unexplored section in the Sunken Sewers. There's just one problem: the sewer is infested with swarms of deadly vermin, and it's up to you to sort things out. Speak with Burton Furst in the Marketplace by the Steam Tunnels, next to Wayfinder Dael. Covered Culvert will be level 4 on Heroic difficulty and level 35 on Legendary difficulty. </p>
<p><strong>Debuts May 14th:</strong></p>
<p><strong>Sleeping with the Fishes</strong><span> </span>- Things are getting tense in the Stormreach Fish Market as local Sahuagin struggle with the Kobold Union for control. Bring order to the chaos in an adventure with multiple possible endings! Speak with Aramond d'Lyrandar in the Lower Harbor near where you arrive from Korthos Island to get started. Sleeping with the Fishes will be level 3 on Heroic difficulty and level 35 on Legendary difficulty.</p>
<h2>News and Notes:<br /><br />General changes</h2>
<ul>
<li>Fixed display issues with the Echoes of the Black Rose supporter pack helm cosmetic for Dragonborn and Elves.</li>
<li>Fixed an issue where part of the special effects on the Echoes of the Black Rose supporter pack mace were not displaying.</li>
<li>Fall of the Night Brigade: Fix issues where if a player teleported to their soul stone in certain parts of the dungeons while dead, their game client would get stuck and hang.</li>
<li>Den of Vipers Raid:
<ul>
<li>The Teleport Blocker effect Domain of Dread will now remove itself on players who exit the quest by recall or lost connection.</li>
<li>A pit located against the north wall outside of the temple has been fixed.</li>
<li>There is now an exit waypoint at the start of the raid.</li>
<li>The shadow demons no longer have empty titles.</li>
<li>The hydra's head and circle mechanics have had their logic improved to prevent getting stuck.</li>
<li>Hydra heads that drop after they've already had their spirits sealed in the circle will fade quickly with action text feedback and cause the boss to burn its stump.</li>
<li>Hydra no longer drop more than one head at a time to prevent logic breaking when massive damage per second is applied. The hydra's regeneration will keep its Hit Points above the next head threshhold until you resolve the current head.</li>
</ul>
</li>
<li>Thieves tools in the DDO Store should now be visible for classes other than rogue.</li>
<li>VFX Cosmetics such as wings, eyes will no longer appear when in rat form.</li>
<li>Frogo's hat will no longer float over him if he's in rat form.</li>
<li>Quest: Kind of Big Deal - Adjusted Height of 2nd Trap Box.</li>
<li>Endless Fusillade is now spelled correctly in all places it is referenced. </li>
<li>In the quest 'The Evil We Know', the portal leading into the Chamber of the Shadow now properly teleport you into the Chamber of the Shadow.</li>
<li>Fixed a typo in the dialog of the Year of the Dragon claim NPC.</li>
<li>Tweak to fire beetles to not use fireball until epic difficulty unless they are oversized.</li>
<li>Fixed a graphical issue in the Character creation flow with some buttons being partially cut off.</li>
<li>Quest: Best Laid Plans - Several changes have been made to the quest for performance and in response to feedback:
<ul>
<li>Reduced Number of Breakables, and reduced Required number of breakables, for performance reasons</li>
<li>Reduced Number of Tacticians in several waves</li>
<li>Slowed Speed of Constructs</li>
<li>Reduced Number of Monsters in certain wave encounters.</li>
<li>Updated Monster Count for Conquest Bonus to account for the above changes in Monsters in combat waves.</li>
</ul>
</li>
<li>It will no longer be possible to use XP stones on the Heart of Wind (the airship you start on as a new character). This is to prevent confusion with using XP stones before you speak with the NPC during veteran status. The stones will operate normally once you leave the Heart of Wind.</li>
<li>The Patron Coffer NPC is now able to talk with more than one person at once.</li>
<li>The Optional chests in Threats Old and New and Den of Vipers now drop ingredients 100% of the time.</li>
<li>Dragon Lord:<br />
<ul>
<li>Draconic Conviction and Might in Order Rank 2 and 3 can now be taken properly.</li>
</ul>
</li>
<li>Monk, Dragon Disciple, &amp; Grandmaster of Flowers
<ul>
<li>Clear Your Mind Rank 2 and 3 can now be taken properly.</li>
<li>Dragon Disciples now properly adjust their Maximum Spell Points with their Wisdom.</li>
<li>Grandmaster of Flowers' Core 4 (Dark Version) now properly lets you take Dismissing Strike.</li>
<li>Greater Hand of Healing now properly removes Blindness, Curses, and Diseases.</li>
<li>Touch of Death's description now correctly states that it deals Poison damage.</li>
<li>Fire-based Dragon Disciple spells now properly ignite targets that can be ignited.</li>
<li>Cold-based Dragon Disciple spells now properly extinguish targets that can be extinguished.</li>
<li>Ninja Spy's No Mercy now costs 1AP/Rank.</li>
<li>Grandmaster of Flowers' Core 4 versions of Stunning Blow and Stunning Fist now deal 1d10 per character level.</li>
<li>Grandmaster of Flowers' Core 4 versions of Stunning Fist now use the highest of your STR/DEX/WIS modifier for their DC.</li>
<li>Grandmaster of Flowers' Core 4 now correctly states that you must have the Stunning Blow and/or Stunning Fist feats to get their respective upgraded versions.</li>
<li>Grandmaster of Flowers' Core 4 now correctly uses the name of the Path abilities it simulates.</li>
<li>Dragon Disciples can now properly take Spell Focus: Conjuration and Spell Focus: Transmutation with Monk Bonus Feat slots</li>
<li>Draconic Devastation's Fear component now applies properly</li>
<li>Henshin Mystic's Elemental Words: Static Charge now properly applies Sonic vulnerability</li>
<li>Henshin Mystic's Kata abilities now have tooltip text stating that they require you to be Centered.</li>
<li>Shadow Double's bonuses now stack with other sources.</li>
<li>Dragon Disciples can now properly take Improved Mental Toughness if they have 10 levels in the class (enough to cast 3rd level spells).</li>
<li>Dragon Disciples can now properly take Cast on the Run and Heighten if they have 6 levels in the class (enough to cast 2nd level spells).</li>
<li>Fixed a display issue with prerequisites on Monk attack+damage lines.</li>
<li>Kata of Ice and Kata of Dark Stars have had their cooldowns corrected to the intended values.</li>
<li>Dragon Disciple's Flawless Breathing - for real this time - now properly applies its Spell Critical portion.</li>
<li>Dragon Disciple's Way of the Mighty Dragon III now gives the correct caster level bonus to Lesser Draconic Burst.</li>
<li>Dragon Disciple's Channel the Enlightened Dragon and Channel the Raging Dragon now have 9 second cooldowns.</li>
<li>Fixed several Monk and Dragon Disciple skills where the class level required did not match the tree level it was in.</li>
</ul>
</li>
<li>Fixed keymapping for HENCHMAN_BAR5_KEY5. If you have keybindings set for "Hireling Bar 5, Slot 4" or "Hireling Bar 5, Slot 5" please double check your Key Mappings in the Options panel.</li>
</ul>
<p> </p>
</div>]]></content:encoded>
						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
                        <guid isPermaLink="true">https://malkier.xyz/community/nim-notes/apr-01-2025-update-notes-update-73-release-notes/</guid>
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				                    <item>
                        <title>Update 72 Release Notes</title>
                        <link>https://malkier.xyz/community/nim-notes/update-72-release-notes/</link>
                        <pubDate>Tue, 25 Feb 2025 23:28:05 +0000</pubDate>
                        <description><![CDATA[Feb 25, 2025 | Update Notes
Update 72 Release Notes
Welcome to the release notes for Update 72: Balance the Scales, released on Wednesday, February 26th, 2025.
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<h3 class="article-date">Feb 25, 2025<span> </span><strong>|</strong><span> </span>Update Notes</h3>
<h1 class="article-title">Update 72 Release Notes</h1>
<h2 class="article-summary">Welcome to the release notes for Update 72: Balance the Scales, released on Wednesday, February 26th, 2025.</h2>
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<p><a href="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/926.jpg" target="_blank" rel="noopener"><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/926.jpg?v=1.0" alt="" /></a></p>
<h1>Update 72 Release Notes</h1>
<p>Welcome to the release notes for Update 72: Balance the Scales, released on Wednesday, February 26th, 2025.</p>
<h2>Of Special Note:</h2>
<p><a href="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/925.png" target="_blank" rel="noopener"><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/923.png?v=1.0" alt="" /></a></p>
<h3>Celebrating Our 19th Anniversary!</h3>
<p>This year marks the 19th Anniversary for Dungeons &amp; Dragons Online, and we are celebrating with special bonuses, the return of our Anniversary Event, free gifts, and more!</p>
<p>The Anniversary Event has returned! Find the portal to the Anniversary Event next to Gnoa Bn'for near the Phiarlan Chapterhouse. The Anniversary Event runs through March 18th, 2025.</p>
<p><strong>We have two weeks of bonuses!</strong></p>
<p>Now through March 11th, get:</p>
<ul>
<li>+19% Heroic and Epic XP</li>
<li>+19% Guild Renown</li>
<li>+19% Reaper XP</li>
<li>+19% Crafting XP</li>
</ul>
<p>Additionally, starting on March 5th through March 11th we'll have a Champion Hunter Week! Find the Mysterious Remnants Vendor in the Eberron Hall of Heroes.</p>
<p>Reminder: Free access to our 64-bit Cormyr server continues through April 15th!<span> </span><a href="https://www.ddo.com/news/ddo-cormyr-free-access">Read more about this server and its Lanterns in the Mists event on DDO.com.</a></p>
<h3>Year of the Dragon: Free Dragon Disciple!</h3>
<p>Make sure to claim your FREE Dragon Disciple monk archetype! Starting February 26th through March 25th, 2025, speak to Xatheral in the Eberron Hall of Heroes to add the class archetype to your account. Read more about the Dragon Disciple lower in the release notes.</p>
<h3><a href="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/942.jpg" target="_blank" rel="noopener"><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/942.jpg?v=1.0" alt="" /></a></h3>
<h3>Free Anniversary Gifts!</h3>
<p>Now through March 18th, 2025, speak to the Djinni in House Phiarlan to claim your free 19th Anniversary Scarf, and keep coming back for a buff! The scarf can be acquired once per day per character, and you can pick up as many scarves as many times as you wish during the Anniversary Event's run. The Djinni can also be found in the Eberron Hall of Heroes across from the guild ship access point. You may also speak with the Djinni to receive a +10% Discovery boost for six hours, which provides a +10% chance to receive named loot that stacks with Elixirs of Discovery. You can speak to the Djinni again to re-acquire this buff for as long as the Anniversary Event is active (through March 18th!)</p>
<h2>News and Notes:</h2>
<h3>Monk Changes:</h3>
<ul>
<li>Overall Class Adjustments​
<ul>
<li>The Monk Combo System and its builders/finishers has been retired. Many of its effects have moved into the Monk Enhancement Trees.</li>
<li>Monks still gain their Stances and your choice of Light vs. Dark Path. However, the Light vs. Dark Path choice no longer gives something specific on being taken, but opens up enhancement choices at Tier 3 in each Monk Enhancement Tree.</li>
<li>Quivering Palm's DC now uses Strength if it is highest (highest of Strength, Dexterity, or Wisdom Modifier)</li>
<li>Stunning Fist's DC now uses the highest of Strength, Dexterity, or Wisdom.</li>
<li>The Unarmed Strike Feat now grants +5 Melee Power while Centered and using Handwraps for each copy of the feat you have.</li>
<li>The Sun and Stars item effect now reads "When you activate Hand of Healing or Hand of Harm from the Shintao enhancement tree, you benefit from increased Melee Power and Positive Healing Amplification for a short time."</li>
<li>Core 4 of Grandmaster of Flowers is now:
<ul>
<li>Disciple of Philosophy: Multiselector:
<ul>
<li>Disciple of Philosophy: Light: +3% Dodge Bypass, +10 Magical Resistance Rating Cap. You gain special versions of the Stunning Blow and Stunning Fist feats, which deal 1d10 Light damage on hit that scales with 200% Melee Power. (Note: these appear as separate feats in your feat list.) You may take Monk enhancements that require Fists of Light.</li>
<li>Disciple of Philosophy: Dark: +3% Dodge Bypass, +10 Magical Resistance Rating Cap. You gain special versions of the Stunning Blow and Stunning Fist feats, which deal 1d10 Poison damage on hit that scales with 200% Melee Power. (Note: these appear as separate feats in your feat list.) You may take Monk enhancements that require Fists of Darkness.</li>
</ul>
</li>
</ul>
</li>
<li>Action Point costs across Ninja Spy, Shintao, and Henshin Mystic have been reduced, primarily in Tier 5 of each tree.</li>
</ul>
</li>
<li>Ninja Spy​
<ul>
<li>Cores:
<ul>
<li>Poisoned Darts now reads "Ki Activate: You spit poisoned darts in a cone before you. Nearby enemies are affected by between 4 and 8 stacks of Ninja Poison. (Magical Poison: Target takes 1d4 points of Poison damage, which scales with the higher of Melee and Ranged Power every 3 seconds for 15 seconds. The target’s vulnerability to poison is increased by 5%. This ability can stack up to 20 times. On timer expiration, 4 stacks of Ninja Poison are removed at a time.) (Activation Cost: 15 Ki. Cooldown: 12 seconds)"</li>
<li>Diversion no longer has its Critical bonus (moved to Tier 5). Instead, it has +5 Melee and Ranged Power.</li>
<li>Ninja Master now also has "+10% Fortification Bypass, +15 Melee and Ranged Power. If you have Self Defense, you gain an additional +10 Melee Power".</li>
</ul>
</li>
<li>Tier 1:
<ul>
<li>Ninjutsu is removed, and replaced by the new Ninjutsu: +1 to Attack and Damage while Centered. (Antireq: Shintao Studies and Henshin Training. Essentially, you can only take one Attack+Damage line.)</li>
<li>Subtlety now also reduces Ranged Threat by the same amount.</li>
</ul>
</li>
<li>Tier 2:
<ul>
<li>Ninjutsu is removed, and replaced by the new Ninjutsu: +1 to Attack and +2 to Damage while Centered.</li>
<li>Elemental Ki Strikes is has been removed (it still exists in Shintao). It is replaced with Extra Action Boost: +1/2/3 Action Boosts.</li>
<li>Action Boost: Melee/Ranged Power is now a multiselector with Action Boost: Haste.</li>
</ul>
</li>
<li>Tier 3:
<ul>
<li>Ninjutsu is removed, and replaced by the new Ninjutsu: +1 to Attack and +2 to Damage while Centered.</li>
<li>Flash Bang is removed, and replaced by Shadow Arts:
<ul>
<li>Light Path: Flash Bang: Ki Bomb Spell-Like Ability: Throws a fragile eggshell imbued with ninja magic that explodes into light, blinding opponents for 6 seconds on a failed reflex save and momentarily dazing opponents on a failed fortitude save. Both saving throws have DC equal to (18 + Monk Level + Highest of Strength/Dexterity/Wisdom Modifier + Assassinate DCs). (Activation Cost: 20 Ki. Cooldown: 9 seconds)
<ul>
<li>Flash Bang's projectile is now faster.</li>
</ul>
</li>
<li>Dark Path: Shadow Flurry: Melee Attack: +20% damage. Target must make a saving throw equal to (18 + Monk Level + Highest of Strength/Dexterity/Wisdom Modifier + Assassinate DCs) or have some of their energy temporarily sealed, halving all positive energy healing, reducing its fortification by 25%, and rendering it unable to cast spells. The enemy makes recurring Fortitude saves to shake the effect. Cost: 10 Ki. Cooldown: 9 seconds.</li>
</ul>
</li>
</ul>
</li>
<li>Tier 4:
<ul>
<li>Ninjutsu is removed, and replaced by the new Ninjutsu: +1 to Attack and +2 to Damage while Centered.</li>
<li>Deadly Exploits is removed, and replaced with Greater Shadow Arts:
<ul>
<li>Light Path: Cloak of Shadows: After using Flash Bang, you become Invisible for 3 seconds which is not broken by actions.</li>
<li>Dark Path: Poison Exploit: On a failed saving throw, your Touch of Despair purges an enemy of Ninja Poison, dealing 1d20 + 20 poison damage per stack of Ninja Poison removed. Scales with higher of Melee/Ranged Power. (This factors in the damage boost from Deadly Exploit as well.)</li>
</ul>
</li>
</ul>
</li>
<li>Tier 5:
<ul>
<li>Touch of Death now reads: You strike a living opponent down with twisted ki, dealing +50% damage and 500 additional Poison damage that scales with 200% Melee Power. Your opponent takes half damage on a successful Fortitude save (DC = 14 + Monk Level + Highest of Strength/Dexterity/Wisdom Modifier + Assassinate DCs). Cooldown: 15 seconds). Passive: +3 to Hit and Damage while Centered.</li>
<li>Deadly Striker now reads: "While you are centered, you gain a +1 Competence bonus to Critical Threat Range and Multiplier. Kamas, Shortswords, and Shuriken gain an additional +1 Critical Threat Range."</li>
<li>Self Defense is now a multiselector with Improved Archer's Focus: Your Archer's Focus stance can now stack up to 25 times instead of 15. Passive: +10 Ranged Power.</li>
<li>Shadow Double is no longer a Melee Attack. Instead, it's an activated ability that grants +50% Doublestrike, +50% Doubleshot, and +5 Assassinate DCs for 12 seconds. (Activation Cost: 30 Ki. Cooldown: 25 seconds)</li>
</ul>
</li>
</ul>
</li>
<li>Shintao​
<ul>
<li>Cores:
<ul>
<li>Cores remain the same, except all abilities that say with Handwraps now say while Centered.</li>
<li>To Seek Perfection's "You no longer suffer penalties from Meditation of War" is removed (see below) and replaced with "If you have Meditation of War, +10 Melee and Ranged Power".</li>
</ul>
</li>
<li>Tier 1:
<ul>
<li>Elemental Curatives is replaced with Shintao Studies: +1 to Attack and Damage while Centered. (Antireq: Ninjutsu and Henshin Training. Essentially, you can only take one Attack+Damage line.)</li>
<li>Ki Shout is removed (moved to HM), and replaced with NEW: Fast Hands (Multiselector): +1/2/3% Doublestrike OR Doubleshot</li>
<li>Exemplar is removed (moved to HM), and replaced with Negotiator currently found in Henshin Mystic. Negotiator now grants Intimidate instead of Haggle.</li>
<li>Deft Strikes is now a multiselector with Improved Second Strikes:+% Strikethrough.</li>
</ul>
</li>
<li>Tier 2:
<ul>
<li>Elemental Curatives is replaced with Shintao Studies: +1 to Attack and +2 to Damage while Centered.</li>
<li>Elemental Ki Strikes are no longer combo builders, but otherwise remain unchanged.</li>
<li>Conditioning is removed (moved to HM), and replaced with Quick Strike currently found in Henshin Mystic. Quick Strike is no longer restricted to Quarterstaves, but you must be Centered.</li>
</ul>
</li>
<li>Tier 3:
<ul>
<li>Elemental Curatives is replaced with Shintao Studies: +1 to Attack and +2 to Damage while Centered.</li>
<li>NEW: Hands of Mercy (Multiselector):
<ul>
<li>Light Path: Hand of Healing: You heal all nearby allies for 1d4 plus 1d4 per monk level. (9 second cooldown, costs 5 Ki)</li>
<li>Dark Path: Hand of Harm: Melee Attack: This attack is a guaranteed critical strike. You strike your opponent down with a terrible curse, halving all positive energy healing done to the target, reducing its fortification by 25%. Periodic Fortitude saves (14 + Strength/Dexterity/Wisdom Modifier + Monk Level + Stunning Bonuses) to negate. (9 second cooldown, costs 10 Ki)</li>
</ul>
</li>
<li>Dismissing Strike has its AP cost reduced to 1, because it's extremely situational</li>
</ul>
</li>
<li>Tier 4:
<ul>
<li>Elemental Curatives is replaced with Shintao Studies: +1 to Attack and +2 to Damage while Centered.</li>
<li>NEW: Greater Mercies (Multiselector):
<ul>
<li>Light Path: Greater Hand of Healing: Your Hand of Healing now applies a Lesser Restoration effect and removes Blindness, Curses, and Diseases.</li>
<li>Dark Path: Greater Hand of Harm: Targets affected by your Hand of Harm are also Blinded and Nauseated until they save.</li>
</ul>
</li>
</ul>
</li>
<li>Tier 5:
<ul>
<li>Empty Hand Mastery becomes Shintao Mastery, which does the same thing but "and wielding Handwraps" is removed.</li>
<li>Kukan-Do now reads: You lock gazes with an enemy, stunning them for a short period of time on a failed Will save (DC 14 + Wisdom modifier + Monk level). Any effects that modify your Stunning Blow or Stunning Fist DC's also affect this ability. Sightless creatures are unaffected by this ability. (Cooldown: Unchanged)</li>
<li>The penalties from Meditation of War are removed. It also gains +3 to Attack and Damage in addition to its other effects.</li>
</ul>
</li>
</ul>
</li>
<li>Henshin Mystic​
<ul>
<li>Cores:
<ul>
<li>Riddle of Fire now gains "While you are centered, you can use your Wisdom modifier to hit" in addition to its other effects.</li>
<li>The casting time on Ki Bolt is reduced. Ki Bolt also gains "While you are centered, you can use your Wisdom modifier for damage. In addition, while you are centered, you gain +2 Ki each time you hit a creature. This stacks with all other sources of Ki generation"</li>
<li>Sounding Staff is now Cauldron of Flame. Most of it remains the same, but "you personally gain +20 PRR, +10 MRR, and +15% Dodge that ignores Dodge Cap" changes to "you personally gain PRR equal to your Monk level, MRR equal to your Monk level, and Dodge that ignores Dodge Cap equal to 5 + half your Monk Level."</li>
<li>Cauldron of Flame is now Improved Cauldron: The cooldown timer on Cauldron of Flames is now halved. You may now move a small range outside your Cauldron without it collapsing.</li>
<li>Serenity removes the text "and wielding a Quarterstaff" and replaces it with "and Centered", letting you gain the bonus crit while in the Cauldron with other weapons. The Attack Speed for Quarterstaves is removed (see Cauldron of Flame).</li>
</ul>
</li>
<li>Tier 1:
<ul>
<li>Elemental Words now grants you all four of the attacks, which now share a 6-second cooldown cooldown. The attacks are no longer combo moves, but instead deal 1d6 (Element) damage, plus 1 per Monk Level. It no longer applies stacks of Vulnerable (though still applies the element-specific 10% extra damage).</li>
<li>Henshin Staff Training is now Henshin Training: +1 to Attack and Damage while Centered. (Antireq: Shintao Studies and Ninjutsu. Essentially, you can only take one Attack+Damage line.)</li>
<li>Mystic Training is removed (no longer using Finishing Move DCs anywhere) and replaced with Ki Shout (formerly in Shintao)</li>
<li>Negotiator is removed, and replaced with Exemplar (formerly in Shintao). Exemplar's +10% Threat Generation is removed, and replaced with +5/10/15% Attack Speed with Quarterstaves. Antirequisite: Rogue Acrobatics</li>
</ul>
</li>
<li>Tier 2:
<ul>
<li>Elemental Words is replaced with Elemental Soul: You gain four Imbue toggles, one for each of Fire, Cold, Electric, and Acid. When toggled, you enhance your attacks with Ki, dealing 1d6 (Element) damage on hit, and an additional 1d6 Force damage on crit. Your Ki Spells also apply the (Element) portion of this damage. This damage scales with the highest of Melee and Ranged Power.</li>
<li>Henshin Staff Training is now Henshin Training: +1 to Attack and +2 to Damage while Centered.</li>
<li>Quick Strike moves to Shintao, and is replaced by Embrace the Void, which moves down from Tier 3.</li>
<li>Elemental Ki Strikes is still here.</li>
</ul>
</li>
<li>Tier 3:
<ul>
<li>Elemental Words is replaced with Mystic Kata:
<ul>
<li>Light Path: Kata of Wind: Activate to grant you and nearby allies 20% Concealment for 60 seconds. (9 second cooldown, costs 10 Ki)</li>
<li>Dark Path: Kata of Ice: Melee Attack: +30% Damage. On hit: Encase a tainted target in ice on a failed Will save for 10 seconds. (DC = 10 + Strength/Dexterity/Wisdom Modifier + Monk level + Stunning DC boosts). Costs 20 Ki, 9 second cooldown</li>
</ul>
</li>
<li>Henshin Staff Training is now Henshin Training: +1 to Attack and +2 to Damage while Centered.</li>
<li>Lighting the Candle is gone, replaced with Conditioning from Shintao.</li>
<li>NEW: Clear Your Mind: Battle Trance: While Centered, you gain an Insight bonus to Attack, Damage and the DC of Tactical feats equal to 1/2 of your Wisdom modifier for 30/60/120 seconds. Cooldown: 20 seconds. Activation Cost: 35 Ki. The effects of this Trance are dispelled if you are no longer Centered. Antirequisite: This ability can not be trained if you have any other Battle Trance ability (e.g. Know the Angles).</li>
</ul>
</li>
<li>Tier 4:
<ul>
<li>Elemental Words is replaced with Mystic Kata:
<ul>
<li>Light Path: Kata of Deep Magic: When you use Kata of Wind, you grant you and other allies a 25% reduction in Spell Point Cost for 60 seconds.</li>
<li>Dark Path: Kata of Dark Stars: You use the power of the stars to set up harmonic vibrations within your enemy that force them to dance for 12 seconds. (DC = 10 + Strength/Dexterity/Wisdom Modifier + Monk level + Stunning DC boosts). Costs 20 ki, 9 second cooldown</li>
</ul>
</li>
<li>Henshin Staff Training is now Henshin Training: +1 to Attack and +2 to Damage while Centered.</li>
<li>Mantra of Soul: +5/10/20 Magical Resistance Rating.</li>
</ul>
</li>
<li>Tier 5:
<ul>
<li>Void Strike is no longer a Void combo builder. Otherwise, remains the same.</li>
<li>Henshin Staff Training is now Henshin Training: +3 to Attack and Damage.</li>
<li>Staff Specialization is now Mystic Honing, +1 Competence bonus to Critical Damage Multiplier and Threat Range. Passive: You gain a +25% Competence bonus to maximum hit points.</li>
<li>Balance In Dawn's attacks are no longer Light/Dark builders.</li>
</ul>
</li>
</ul>
</li>
</ul>
<h3>Dragon Disciple Monk:</h3>
<ul>
<li>Dragon Disciples are Monks who have devoted themselves to the Way of the Mighty Dragon. While Centered, they can tap into Draconic magic.</li>
<li>Changes from the Base Monk Class:<br />
<ul>
<li>Dragon Disciple's Enhancement Trees are Shintao, Ninja Spy, and Dragon Disciple. (They do not get Henshin Mystic).</li>
<li>Dragon Disciples gain the Magical Training feat at level 1.</li>
<li>Dragon Disciples do not gain the Abundant Step feat at level 12. Instead, they gain the Flight of Kings feat: Memories of flight lie within you. You are able to leap through the air to bring the fight to your enemies or traverse chasms that make normal adventure balk. Cooldown: 15 seconds. When you use Flight of Kings, you have a +20% Action Boost bonus to movement speed for 6 seconds.</li>
<li>Dragon Disciples gain Light Pick, Heavy Pick, Light Hammer, Warhammer, Battle Axe, and Sickle Proficiency at level 4.</li>
<li>Dragon Disciples do not get Spot as a Class Skill, but gain Spellcraft instead.</li>
<li>Dragon Disciples do not gain the following automatically granted Monk feats:
<ul>
<li>Quivering Palm</li>
<li>Empty Body</li>
<li>Perfect Self</li>
<li>Diamond Body</li>
<li>Diamond Soul</li>
</ul>
</li>
<li>Dragon Disciples have a Spellbook (see below).</li>
<li>Dragon Disciples have the following options for Monk Bonus Feats (level 1, 2, and 6, Dragon Disciple exclusive feats in bold)
<ul>
<li>Deflect Arrows</li>
<li>Diehard</li>
<li>Dodge</li>
<li>Lightning Reflexes</li>
<li>Mobility</li>
<li>Power Attack</li>
<li>Precision</li>
<li>Single Weapon Fighting</li>
<li>Spring Attack</li>
<li>Stunning Fist</li>
<li>Swords to Plowshares</li>
<li>Toughness</li>
<li>Two Handed Fighting</li>
<li>Two Weapon Fighting</li>
<li>Weapon Finesse</li>
<li>Whirling Steel Strike</li>
<li>Spell Focus: Evocation</li>
<li>Spell Focus: Conjuration</li>
<li>Spell Focus: Transmutation</li>
<li>Combat Casting</li>
<li>Mobile Spellcasting
<ul>
<li>(Feats not on the Dragon Disciple list that are on the Monk's list are: Combat Expertise, Discipline, Great Fortitude, Improved Sunder, Improved Trip, Iron Will, Resilience, Shuriken Expertise, Ten Thousand Stars, and Zen Archery. Since Dragon Disciples are Monks, they can pick these up with regular feat slots, if they're so inclined.)</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><span>Past Life Feat: </span>You were a Dragon Disciple in a past life. Others find you strangely compelling when you speak or take to the battlefield. Each time you acquire this feat you gain +1 Attack and -1 to the Spell Point cost of the Maximize Metamagic. This feat can be stacked up to three times.</li>
<li>Spellcasting:
<ul>
<li>Dragon Disciples have their own Spellbook and spell progression.</li>
<li>Dragon Disciples use Wisdom as their casting stat.</li>
<li>Casting spells from the Dragon Disciple Spellbook requires you to be Centered.</li>
<li>Dragon Disciple spells cost Spell Points. They do not cost Ki (though some SLAs in their trees do).</li>
<li>Dragon Disciples have four levels of spells.</li>
<li>Dragon Disciples gain all of their spells at a level when they gain the first slot of that level, similar to Rangers.</li>
<li>Dragon Disciple spells that use Material Components use Ranger components.</li>
</ul>
</li>
<li>Spell Slots and Points:</li>
</ul>
<table class="wrapped confluenceTable">
<tbody class="">
<tr class="">
<td class="confluenceTd">Dragon Disciple Level</td>
<td class="confluenceTd">Spell Points</td>
<td class="confluenceTd">1st</td>
<td class="confluenceTd">2nd</td>
<td class="confluenceTd">3rd</td>
<td class="confluenceTd">4th</td>
</tr>
<tr class="">
<td class="confluenceTd">1st</td>
<td class="confluenceTd">20</td>
<td class="confluenceTd">1</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">2nd</td>
<td class="confluenceTd">35</td>
<td class="confluenceTd">1</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">3rd</td>
<td class="confluenceTd">50</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">4th</td>
<td class="confluenceTd">65</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">5th</td>
<td class="confluenceTd">80</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">6th</td>
<td class="confluenceTd">95</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">7th</td>
<td class="confluenceTd">110</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">8th</td>
<td class="confluenceTd">125</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">9th</td>
<td class="confluenceTd">140</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">-</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">10th</td>
<td class="confluenceTd">155</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">11th</td>
<td class="confluenceTd">170</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">12th</td>
<td class="confluenceTd">185</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">13th</td>
<td class="confluenceTd">200</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">14th</td>
<td class="confluenceTd">215</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">-</td>
</tr>
<tr class="">
<td class="confluenceTd">15th</td>
<td class="confluenceTd">230</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
</tr>
<tr class="">
<td class="confluenceTd">16th</td>
<td class="confluenceTd">245</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
</tr>
<tr class="">
<td class="confluenceTd">17th</td>
<td class="confluenceTd">260</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">1</td>
</tr>
<tr class="">
<td class="confluenceTd">18th</td>
<td class="confluenceTd">275</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
</tr>
<tr class="">
<td class="confluenceTd">19th</td>
<td class="confluenceTd">290</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
</tr>
<tr class="">
<td class="confluenceTd">20th</td>
<td class="confluenceTd">350</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
<td class="confluenceTd">2</td>
</tr>
</tbody>
</table>
<ul>
<li>Dragon Disciple Spells: The new Bursts and Breaths are generally similar, the primary differences in each suite being their element. New Poison spells on this list are Transmutation, while new Acid spells on this list are Conjuration. New Fire, Cold, and Electric spells use Evocation.<br />
<ul>
<li>Level 1
<ul>
<li>Lesser Draconic Burst: Fire: Centered Ki Breath Attack: You channel Ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+1 Fire damage per caster level (max 10d6+5 at caster level 10). A successful reflex save reduces damage by half. 2 SP, 5 second cooldown.</li>
<li>Lesser Draconic Burst: Cold</li>
<li>Lesser Draconic Burst: Electric</li>
<li>Lesser Draconic Burst: Acid</li>
<li>Lesser Draconic Burst: Poison</li>
<li>Shield</li>
<li>Obscuring Mist</li>
<li>Jump</li>
<li>Longstrider</li>
<li>Pass Without Trace</li>
<li>Resist Energy</li>
<li>Cause Fear</li>
</ul>
</li>
<li>Level 2
<ul>
<li>Acolyte's Breath: Red: Centered Ki Breath Attack: You channel Ki to bring forth Draconic power in a small burst, hitting all enemies very close to you. Deals 1d6+3 Fire damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half. 10 SP, 12 second cooldown.</li>
<li>Acolyte's Breath: White</li>
<li>Acolyte's Breath: Blue</li>
<li>Acolyte's Breath: Black</li>
<li>Acolyte's Breath: Green</li>
<li>Elemental Weapons</li>
<li>Protection from Energy</li>
<li>Water Breathing</li>
<li>Gust of Wind</li>
<li>Blur</li>
</ul>
</li>
<li>Level 3
<ul>
<li>Draconic Burst: Fire: Centered Ki Breath Attack: You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies close to you. Deals 1d6+3 Fire damage per caster level (max 20d6+60 at caster level 20). A successful reflex save reduces damage by half. 20 SP, 5 second cooldown.
<ul>
<li>(Known Issue: Text for this spell currently lists it at MCL 30. It's functionally 20, and is intended to be 20.)</li>
</ul>
</li>
<li>Draconic Burst: Cold</li>
<li>Draconic Burst: Electric</li>
<li>Draconic Burst: Acid</li>
<li>Draconic Burst: Poison</li>
<li>Greater Elemental Weapons</li>
<li>Protection from Elements</li>
<li>Haste</li>
<li>Displacement</li>
<li>Fear</li>
<li>Cyclonic Blast</li>
</ul>
</li>
<li>Level 4
<ul>
<li>Draconic Devastation: Red: Centered Ki Breath Attack: Cone that deals 1d6+6 Fire damage per caster level (max 30d6+180 at level 30). A successful reflex save reduces damage by half. Affected enemies who are Shaken become Afraid and have their movement speed reduced by 90% for 6 seconds. 25 SP, 12 second cooldown.</li>
<li>Draconic Devastation: White</li>
<li>Draconic Devastation: Blue</li>
<li>Draconic Devastation: Black</li>
<li>Draconic Devastation: Green</li>
<li>Protection from Elements, Mass</li>
<li>Freedom of Movement</li>
<li>Death Ward</li>
<li>True Seeing</li>
<li>Howl of Terror</li>
<li>Chain Lightning</li>
<li>Cone of Cold</li>
<li>Delayed Blast Fireball</li>
<li>Black Dragon Bolt</li>
<li>Poison Breath</li>
</ul>
</li>
</ul>
</li>
<li>Dragon Disciple Enhancement Tree:
<ul>
<li>Core 1: Draconic Studies: While you are centered, you can use your Wisdom modifier to hit. You are centered with one-handed Clubs and Sceptres. Each core ability in this tree grants you +3 Melee Power, +3 Universal Spell Power, and +3 Magical Resistance Rating.</li>
<li>Core 3: Way of the Mighty Dragon I: Like a Dragon, your power is undeniable. You are now centered while wielding Orbs. You gain +2 to your Spellcraft skill and +2 to Attack. At Dragon Disciple levels 9 and 15 these bonuses increase by +1. While you are Centered, you can use your Wisdom modifier to damage.</li>
<li>Core 6: Way of the Mighty Dragon II: Your Way of the Mighty Dragon now includes +2% Doublestrike. At Dragon Disciple levels 9 and 15 this bonus increases by +1. You gain True Seeing.</li>
<li>Core 12: Fist of the Dragon: Centered Melee Attack: Channel Draconic strength and the power of your weapons into your fist, hitting a single target+50% Damage. If you have a Power in Practice Imbue enabled, you deal 1d4 damage per Character Level of that imbue's element that scales with 100% Spell Power. (Uses Rune Arm Slam animation). Cooldown: 12 seconds.</li>
<li>Core 18: Way of the Mighty Dragon III: Your Way of the Mighty Dragon now includes +3 Critical Confirmation and Critical Damage and +3 Imbue Dice. +10 Maximum Caster Level with Lesser Draconic Burst.</li>
<li>Core 20: Draconic Apotheosis: Active: For 20 seconds, you take 50% less damage from Fire, Cold, Electric, Acid, and Poison, gain +2 to all Ability Scores, gain immunity to Sleep and Paralysis, +1 Critical Multiplier on a 19-20, +5% Spell Critical Damage, and Acolyte's Breath and Devastation both deal double damage. Cost: 100 Ki. 2 minute cooldown. Passive: +4 Wisdom, +3 Imbue Dice, +12 Melee Power, and +12 Universal Spell Power. +10 Maximum Caster Level with Lesser Draconic Burst and Draconic Burst.</li>
</ul>
</li>
<li>Tier 1:
<ul>
<li>Lesser Draconic Burst: You gain five SLAs, each in one of the Draconic elements, which all share a single cooldown. You channel Ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. (See spell above.) 4 second cooldown, costs 5 Ki, must be Centered to use.</li>
<li>Power in Practice: You gain five Imbue Toggles, each in one of the Draconic elements, which all share a single cooldown. Imbue Toggle: While you are Centered, your Draconic Studies embolden your weapon strikes, which deal 1d6  damage on each hit. This damage scales with 100% of the relevant Spell Power.</li>
<li>Study of Scales: +1/2/3 Fortitude Saving Throws.</li>
<li>Draconic Devotion I: While Centered,+8 Universal Spell Power.</li>
<li>Skills: +1/2/3 Spellcraft, Heal, and Listen. Rank 3: +3 Magical Resistance Rating.</li>
</ul>
</li>
<li>Tier 2:
<ul>
<li>Acolyte's Breath: You gain five SLAs, each in one of the Draconic elements, which all share a single cooldown. (See spell above). Activation Cost: 10 Ki, must be Centered. Cooldown: 25 seconds.</li>
<li>Power Begets Power: Your melee strikes with weapons generate +2 Ki.</li>
<li>Discipleship I: +1 Imbue Dice.</li>
<li>Innate Arcana: Your studies have increased your Maximium Spell Points by 30/60/90.</li>
<li>Action Boost: Doublestrike</li>
</ul>
</li>
<li>Tier 3:
<ul>
<li>Draconic Burst: You gain five SLAs, each in one of the Draconic elements, which all share a single cooldown. You channel Ki to bring forth your Dragon's element in a small burst, hitting all enemies close to you. (See spell above). 4 second cooldown, costs 5 Ki, must be Centered to use.</li>
<li>Way of the Dragon: Multiselector:
<ul>
<li>Light Path: Channel the Enlightened Dragon: Activate: You and nearby allies become immune to daze, stun, and sleep for 60 seconds. (90 second cooldown, costs 10 Ki) (Requires: Light Philosophy)</li>
<li>Dark Path: Channel the Raging Dragon: Activate: Nearby allies gain a +2 untyped bonus to attack, saves, and skills for 60 seconds. (90 second cooldown, costs 10 Ki) (Requires: Dark Philosophy)</li>
</ul>
</li>
<li>Clear Your Mind: Battle Trance: While Centered, you gain an Insight bonus to Attack, Damage and the DC of Tactical feats equal to 1/2 of your Wisdom modifier for 30/60/120 seconds. Cooldown: 20 seconds. Activation Cost: 35 Ki. The effects of this Trance are dispelled if you are no longer Centered. Antirequisite: This ability can not be trained if you have any other Battle Trance ability (e.g. Know the Angles).</li>
<li>Draconic Devotion II: While Centered, +8 Universal Spell Power and +1% Universal Spell Critical Chance. Your Breath Attacks apply Shaken to affected enemies for 6 seconds.</li>
<li>Ability Score: +1 Str / Dex / Con / Int / Wis / Cha</li>
</ul>
</li>
<li>Tier 4:
<ul>
<li>Secret Power: Your Lesser Draconic Bursts now apply 2 stacks of Vulnerability to affected targets. Your Draconic Bursts now apply a stack of Weakened Will, Feeble Fortitude, and Reduced Reflexes to affected targets.</li>
<li>Tranquility in Strife: Pick a weapon set to become Centered with.
<ul>
<li>Dragon's Tooth: You are now Centered with Light and Heavy Pick</li>
<li>Dragon's Tail: You are now Centered with Light Hammer and Warhammer</li>
<li>Dragon's Claw: You are now Centered with Handaxe, Battle Axe, and Sickle.</li>
</ul>
</li>
<li>Discipleship II: +2 Imbue Die and +3 to Breath Weapon DCs.</li>
<li>Draconic Devotion III: While Centered, +8 Universal Spell Power and +2% Universal Spell Critical Chance.</li>
<li>Ability Score: +1 Str / Dex / Con / Int / Wis / Cha</li>
</ul>
</li>
<li>Tier 5:
<ul>
<li>Draconic Devastation: You gain five SLAs, each in one of the Draconic elements, which all share a single cooldown. Scales with 100% of spell power. Activation Cost: 15 Ki, must be Centered. Cooldown: 25 seconds.</li>
<li>Peace in Destruction: While Centered, you gain +1 Competence Bonus to Critical Threat Range and Critical Multiplier. Passive: You gain a +25% Competence bonus to maximum hit points.</li>
<li>Perfect Disciple: +2 Breath Weapon DCs, +2 Evocation DCs, +2 Conjuration DCs, and +2 Transmutation DCs.</li>
<li>Shining Scales: You gain +30 Magical Resistance Rating cap.</li>
<li>Perfect Breathing: +4% Universal Spell Critical Chance. Your Acolyte's Breath and Draconic Devastation SLAs have their cooldown reduced by 33%.</li>
</ul>
</li>
</ul>
<h3>Reincarnation:</h3>
<ul>
<li><span>Changes have been made to the True Reincarnation system to defer when the increase to required XP begins in Heroic levels.</span></li>
<li>Previously:
<ul>
<li><span>Your 1st Life required 1,900,000 XP to reach Level 20.</span></li>
<li>Your 2nd Life required 2,850,000 XP to reach Level 20.</li>
<li>All subsequent lives required 3,800,000 XP to reach Level 20.</li>
</ul>
</li>
<li>This has changed to the following:
<ul>
<li>Your 1st, 2nd, 3rd, and 4th Lives require 1,900,000 XP to reach Level 20.</li>
<li>Your 5th, 6th, and 7th Lives require 2,850,000 XP to reach Level 20.</li>
<li>All subsequent lives require 3,800,000 XP to reach Level 20.</li>
</ul>
</li>
<li>This new curve is standard for all brand-new characters. This new curve applies to existing characters the next time that they True Reincarnate, Racial Reincarnate, or Iconic Reincarnate.</li>
</ul>
<h3>Other changes:</h3>
<ul>
<li>The quest "Partycrashers" has been adjusted for improved performance. Several of its rooms have had their layout or lighting further modified.</li>
<li>The Vorpal Strikes feat now properly allows Handwraps to be treated as Vorpal.</li>
<li>The Unarmed Strike feat now grants +5 Melee Power per copy of the feat while Centered and using Handwraps.</li>
<li>Fixed an issue where VIP reward buffs could disappear upon death.</li>
<li>Fixed an issue where the VIP reward for Discovery was instead appearing as Artisan's Advantage.</li>
<li>Fixed an issue with +2 to +3 racial enhancement upgrade tomes.</li>
<li>The Lanterns in the Mists enemy "The Head of the Beast" is now less of a beast and has had its attack damage significantly reduced, the speed of its attacks slightly reduced, and the rate at which it applies "Hungry Mist" lengthened.</li>
<li>An issue has been corrected that could prevent quest objectives from properly updating after speaking with the Vistani fortune teller.</li>
<li>The Armor of the Dragon Cult is no longer incorrectly titled "Chromatic Dragon Armor" in its in-game text.</li>
<li>A stuck spot has been fixed in "The Chronoscope".</li>
<li>A bug has been fixed with Battle Fist where it would not properly take speed enhancements and could be interrupted by basic attacks or other skills.</li>
<li>A bug has been fixed with the puzzles in "Thousand Teeth's Lair" that let them be used before the quest was ready for them.</li>
</ul>
<p> </p>
</div>]]></content:encoded>
						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
                        <guid isPermaLink="true">https://malkier.xyz/community/nim-notes/update-72-release-notes/</guid>
                    </item>
				                    <item>
                        <title>Producer&#039;s Letter - February 2025</title>
                        <link>https://malkier.xyz/community/nim-notes/producers-letter-february-2025/</link>
                        <pubDate>Tue, 18 Feb 2025 18:40:04 +0000</pubDate>
                        <description><![CDATA[Feb 18, 2025 | News
Producer&#039;s Letter - February 2025
Read more about our upcoming plans for Dungeons &amp; Dragons Online here!
Share on: 



 



 

 




Greetings every...]]></description>
                        <content:encoded><![CDATA[<p>https://www.ddo.com/news/ddo-producer-letter-feb-2025</p>
<h3 class="article-date">Feb 18, 2025<span> </span><strong>|</strong><span> </span>News</h3>
<h1 class="article-title">Producer's Letter - February 2025</h1>
<h2 class="article-summary">Read more about our upcoming plans for Dungeons &amp; Dragons Online here!</h2>
<div class="sharer"><span class="share-label">Share on:</span><span> </span>
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<p><a href="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/542.jpg" target="_blank" rel="noopener"><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/541.jpg?v=1.0" alt="" /></a></p>
<p>Greetings everybody! I'm Dungeons &amp; Dragons Online Producer Amanda "Tolero" Grow and I'm writing to tell you what we have in store for the year. If you are just joining us or returning after a break, welcome! Here are some of the things we have been up to:</p>
<h2>Looking back:</h2>
<p>2024 saw us celebrating a big year with the 50th Anniversary of Dungeons &amp; Dragons! We've been distributing free gifts that are still available to claim as we wrap up the "Year of the Dragon".<span> </span><a href="https://www.ddo.com/year-of-the-dragon" target="_blank" rel="noopener">Read more about these gifts on DDO.com</a>. Our final Year of the Dragon gift is the new Dragon Disciple monk archetype, which will be free for everyone to claim with our 19th Anniversary in late February until March 26th. We released our Magic of Myth Drannor expansion that brought players to the Forgotten Realms to experience Myth Drannor's infamous "Wild Magic". We introduced a new Ravenloft-themed live event called "Lanterns in the Mists" for our brand new 64-bit server, Cormyr. This story culminates with a raid being released for all DDO players soon! The raid will release shortly after our anniversary and features a new enemy we are very eager to see people battle: a Hydra! There is still plenty of time to get your Lantern rewards as well, since the event runs through April 15th on Cormyr.<span> </span><a href="https://www.ddo.com/news/ddo-cormyr-free-access" target="_blank" rel="noopener">Read more about Cormyr on DDO.com</a>.</p>
<h2>New Worlds:</h2>
<p>In a previous Producer's Letter I mentioned that our team has been undertaking efforts to improve game performance. The 64-bit Cormyr server was a huge part of that as it allowed us to best optimize how our game runs. Thanks to the hard work of our team as well as the important feedback we've heard from you, we are happy to report that we have made substantial improvement to game performance! I'll write more about our work to combat lag in a developer diary in the future, but for now I can say we are confident in our results and we will be rolling out an important change to all of Dungeons &amp; Dragons Online this year.</p>
<p>We will be introducing new 64-bit game servers to all of DDO, including the addition of new servers based in Europe. As we get closer, we will announce more specifics about how these upgrades will happen, but we want the good performance people are seeing on Cormyr to be possible for all DDO characters. We will offer free transfers to our new 64-bit worlds from our 32-bit game worlds when we open these new servers, and we will have full details about the transfer process when we get closer to these servers opening. Our community has been crucial to making this a reality, and we look forward to sharing more information as we get closer to the launch of this project.</p>
<p>The year holds other updates and fun besides performance improvements. We will be creating new dungeons this Spring that will progressively unlock and we’ll have more information about it as we get closer. We will announce our next batch of rewards for the<span> </span><a href="https://www.ddo.com/news/ddo-vip-loyalty-reward-program" target="_blank" rel="noopener">VIP Loyalty Reward Program</a> that will be added to the current list. This next wave of rewards includes bonuses that stack with the prior year's bonuses in addition to more VIP cosmetics.</p>
<p><a href="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/481.jpg" target="_blank" rel="noopener"><img src="https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/306/481.jpg?v=1.0" alt="" /></a></p>
<h2>Into the Mists:</h2>
<p>This summer we're headed to Ravenloft with a new expansion set in Lamordia! Lamordia features the distinct "Victorian" style horror theme Ravenloft is famous for and introduces a new playable character race called the Dhampir, who are poised between the worlds of the living and the dead. Story-wise, players will discover who has been working to free Dark Lords from their Ravenloft domains and why. Dark Lords breaking loose is a big problem! We know our players are no strangers to extra-planar threats, and are up to the task.</p>
<h2>The next event:</h2>
<p>Later this year we will host another live event, but this time it will be across all servers. Word on the street (i.e., my desk) is that we have some Fey mischief afoot! Players can opt-in to the event so they can group with others even if those players are working on a different goal, a hardcore goal, or no goal at all. We'll be making some improvements on our event tech as well based on player input from previous events, including more visually-distinctive rewards for our most challenging goals, as well as looking into the possibility of leaderboards for this upcoming event.</p>
<p>We will have more to come during the year but that is a high level look at our plans. I am so happy to be here working for the community of the game we all love, playing it together with friends, guildies, family, peers, and others. I look forward to another year together and I will see you in the game!</p>
<p>With Sincerity,</p>
<p>Tolero</p>
</div>]]></content:encoded>
						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
                        <guid isPermaLink="true">https://malkier.xyz/community/nim-notes/producers-letter-february-2025/</guid>
                    </item>
				                    <item>
                        <title>U72 Lamannia Preview Release Notes</title>
                        <link>https://malkier.xyz/community/nim-notes/u72-lamannia-preview-release-notes/</link>
                        <pubDate>Wed, 12 Feb 2025 21:43:16 +0000</pubDate>
                        <description><![CDATA[]]></description>
                        <content:encoded><![CDATA[<p>https://forums.ddo.com/index.php?threads/u72-lamannia-preview-release-notes.16881/</p>]]></content:encoded>
						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Gijo</dc:creator>
                        <guid isPermaLink="true">https://malkier.xyz/community/nim-notes/u72-lamannia-preview-release-notes/</guid>
                    </item>
				                    <item>
                        <title>Nim Notes 1/17/2025</title>
                        <link>https://malkier.xyz/community/nim-notes/nim-notes-1-17-2025/</link>
                        <pubDate>Fri, 17 Jan 2025 22:00:44 +0000</pubDate>
                        <description><![CDATA[Nim Notes
1/17/2025
 
 
Weekly CouponLasting Barkskin +3 Potion x5Coupon Code: BARKTUFFNow through January 23rd!
 
 
 
Fridays @ 4 with Severlin
 
- There is going to be a Lantern ...]]></description>
                        <content:encoded><![CDATA[<p>Nim Notes</p>
<p>1/17/2025</p>
<p> </p>
<p> </p>
<p><strong>Weekly Coupon</strong><br />Lasting Barkskin +3 Potion x5<br />Coupon Code: BARKTUFF<br />Now through January 23rd!</p>
<p> </p>
<p> </p>
<p> </p>
<p>Fridays @ 4 with Severlin</p>
<p> </p>
<p>- There is going to be a Lantern boost in the Cormyr server to help people catch up on the lantern event.</p>
<p> </p>
<p>- Year of the Dragon catch up is for those who missed a Year of the Dragon gift.</p>
<p> </p>
<p>- Friday the Devs are going to be in Cormyr hanging out, just chillin.</p>
<p> </p>
<p>- April 15th is the last day of Lantern of the Mist event on Cormyr.</p>
<p> </p>
<p>- Lantern of the Mist event ends with a raid! Raid will be previewed on lamannia</p>
<p> </p>
<p>-  the Producer Letter might come out Late January or "before the middle of February"</p>
<p> </p>
<p>- Cordovan mentioned that they didn't want to talk about the Next Expansion because "it's going to be on the road map".</p>
<p> </p>
<p>- Next week is going to be the next Year of the Dragon gift, a cosmetic armor.</p>
<p> </p>
<p>- No Fridays @ 4 next week. Cordovan has a thing.</p>
<p> </p>
<p> </p>
<p>Twitter</p>
<p> </p>
<p>- <span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3">Bigger is Better! Get 20% off: Sovereign Guild Renown Elixir x25 Superior Spell Point Potions x100 Gold Seal of Sovereign Healing x100 Colossal Ingredient and Augment Bags Now through January 23rd!</span></p>
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<p>- <span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3">DDO Bonus Days bring you Double Daily Dice, now through January 20th! </span></p>
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<p>- <span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3">Celebrate 2025 with Free Access to DDO’s Cormyr Server for a limited time! Starting January 22nd through April 15th Cormyr is open to all accounts – no VIP required! Read more on </span><a class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3 r-1loqt21" dir="ltr" style="color: #1d9bf0" role="link" href="https://t.co/GnxzXgfRWV" target="_blank" rel="noopener noreferrer nofollow"><span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3 r-qlhcfr r-qvk6io" aria-hidden="true">http://</span>DDO.com</a><span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3">:](</span><a class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3 r-1loqt21" dir="ltr" style="color: #1d9bf0" role="link" href="https://t.co/GnxzXgfRWV" target="_blank" rel="noopener noreferrer nofollow"><span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3 r-qlhcfr r-qvk6io" aria-hidden="true">http://</span>DDO.com</a><span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3">:) [</span><a class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3 r-1loqt21" dir="ltr" style="color: #1d9bf0" role="link" href="https://t.co/Pj1vvpaMFX" target="_blank" rel="noopener noreferrer nofollow"><span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3 r-qlhcfr r-qvk6io" aria-hidden="true">https://</span>ddo.com/news/ddo-cormy<span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3 r-qlhcfr r-qvk6io" aria-hidden="true">r-free-access</span></a><span class="css-1jxf684 r-bcqeeo r-1ttztb7 r-qvutc0 r-poiln3"> </span><span class="r-18u37iz"></span></p>
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						                            <category domain="https://malkier.xyz/community/nim-notes/">Nim Notes</category>                        <dc:creator>Maistir Nimvind</dc:creator>
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