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2022 Aasimar Scourge assassin

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 Gijo
(@gijo)
Posts: 684
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I went with Aasimar Scourge for the ghost touch in the racial tree.  I had to use a +1 lesser heart to remove the one level of ranger.  I also like Aasimar for the healing hands.

 

Ghost touch is available in so many places now, it is no longer a reason to take Aasimar Scourge.  The race is still an excellent choice due to the healing hands, but you can get that with the regular Aasimar and save the +1 heart.

 

Halflings and Shadar-Kai also make excellent choices for what is in their racial trees, but any race can work.

 

2022 Aasimar Scourge assassin
Rogue 20
True Neutral Aasimar Scourge


Stats
               36pt     Tome     Level Up
               ----     ----     --------
Strength         8       +8       4: DEX
Dexterity       18       +8       8: DEX
Constitution    16       +8      12: DEX
Intelligence    16       +8      16: DEX
Wisdom          10       +8      20: DEX
Charisma         8       +8      24: DEX
                                 28: DEX

Skills
          1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
         ------------------------------------------------------------
Disable   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Open Lo   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Search    4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Spot      4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Bluff     4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Diplo     4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Balance   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Hide      4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Move Si   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Tumble    4                             1  2  2  2  3  3  3  1  1  1  23
UMD       4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Heal                     ½  1  1½ 1½ 1½ 1  ½  ½  ½  ½  ½     1  ½     11
Jump         2  2  2  2  1  1                                         10
Swim                                                      1  1  2  3   7
         ------------------------------------------------------------
         44 12 12 12 12 12 13 13 13 13 13 13 13 13 14 14 14 14 14 14


Feats

 1        : Two Weapon Fighting
 1 Scourge: Bond of the Scourge
 3        : Completionist
 6        : Precision
 9        : Improved Two Weapon Fighting
12        : Improved Critical: Piercing
15        : Greater Two Weapon Fighting
18        : Improved Feint
21 Epic   : Improved Sneak Attack
22 Destiny: Perfect Two Weapon Fighting
24 Epic   : Overwhelming Critical
25 Destiny: Holy Strike
27 Epic   : Watchful Eye
28 Destiny: Wind through the Trees
30 Epic   : Epic Damage Reduction
30 Legend : Scion of: Ethereal Plane

10 Rogue  : Improved Evasion
13 Rogue  : Opportunist
16 Rogue  : Defensive Roll
19 Rogue  : Crippling Strike


Enhancements (Spent: 79 +15r +1u / Max: 80 +15r +1u AP)

Assassin (41 AP)
    • Knife in the Darkness, Dagger in the Back, Assassin's Trick, Nimbleness, Lethality, Deadly Shadow
         1. Shiv III, Sneak Attack Training, Stealthy III
         2. Sneak Attack Training
         3. Critical Mastery III, Sneak Attack Training, Stat: Dexterity
         4. Execute, Killer III, Sneak Attack Training, Stat: Dexterity
         5. Assassinate, Measure the Foe III, Knife Specialization, Light Armor Mastery III

Vistani Knife Fighter (34 AP)
    • Knife Expertise, Knife Juggler, Quick Reflexes, One With Blades, Vistani Fortune
         1. Undead Hunter, Mist Stalker, Rapid Slash
         2. Vistani Knife Training II, Mist Stalker II, Haste Boost III
         3. Vistani Knife Training III, Mist Stalker III, Deadly Blades, Stat: Dexterity
         4. Vistani Knife Training IV, Celerity, Mist Stalker IV, Choose One: Double Daggers, Stat: Dexterity

Aasimar Scourge (17 AP)
    • Stronger Bonds, Stat: Wisdom, Stronger Bonds II, Stat II: Wisdom, Stronger Bonds III
         1. Counsel III, Bold I, Improved Recovery
         2. (none)
         3. Improved Recovery
         4. Improved Recovery

Thief-Acrobat (3 AP)
    • Staff Control
         1. Fast Movement


Destinies (Spent: 63 (41 +22pdp) / Max: 62 (40 +22pdp) AP) Errors

Shadowdancer (48 AP)
    • Shadow Training, Step Through Shadow, The Darkest Luck
         1. Stealthy III, Cover of Darkness III, Assassinate III, Technician III
         2. Dance in the Dark III, Shadowform, Lithe III, Epic Strike: Shadowstrike (melee)
         3. Grim Precision III, Shadowcaster: Shadowstriker, Depths of Darkness, Epic Strike Upgrades: Meld into Darkness
         4. Pierce the Gloom III, Dark Mercy III, Bring Darkness, Epic Strike Upgrade: Improved Meld
         5. Just a Taste, Greater Shadowform, Shadow Mastery

Legendary Dreadnaught (15 AP)
    • Fearless, Weaponmaster
         1. Push Through The Line I, Shrug Off Punishment III
         2. Extra Action Boosts III, Life and Death III
         3. Strike Twice III
This topic was modified 2 years ago by Gijo
 
Posted : Monday, February 14, 2022 6:17 pm
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